Hello,
For Fuchslabyrinth cave, we're using primarily morphed bitmaps.
With the default thconfig settings, at areas where bitmaps overlap, one of
them is "half-transparent".
(See attached image)
I played with the "opaque" parameter, but the results are not what we want:
opaque = 100: overlap area shows one of two bitmaps only.
opaque = 0: All bitmaps vanish completely.
opaque = 10: either bitmaps are drawn in extremely light colour, hardly
visible.
What we need is full visibility (100%) of either bitmap, regardless whether
they overlap or not.
Any hints how to achieve this ?
If this is not possible, is there a way to control which bitmap is on top ?
Regards,
Michael