[Therion] Area water visibility inconsistent depending on scale
Bruce Mutton
bruce at tomo.co.nz
Mon Oct 16 07:22:01 CEST 2023
Hello again
I'm wondering why my area water displays at scale of 1:1000 but if I compile
at 1:500 just one of the area waters does not display?
The two water areas are both defined in the same scrap, which I have
highlighted in yellow in one of the images.
The areas are defined by three lines - a single horizontal line for the
water surface and two curved lines to bound each of the areas.
All lines and areas have -clip off set. When the lower curved lines have
-visibility on, I can see they are there, but the area water still does not
display.
Thinking that the label about the water supply might be somehow obscuring
the area, I deleted it, but that had no effect
Other area waters in the same compilation (indeed the same entire project)
are OK as far as I know. Have never noticed behaviour like this before.
Therion 6.1.8
Images below.
I've checked the distortion with debug first and debug second, distortion
looks OK, but there is no sign of the larger area.
With lower area water boundaries set to -visibility on.
I'm wondering if the morphing is shortening the top line at 1:1000 (making
the area fail) but not at 1:500.
I don't think this should happen, as I made the left-hand line points
coincident, so both area boundary lines should join perfectly without a gap.
It seems they do, as below.
So any ideas as to why visibility of one of the area waters in this project
should be scale dependant?
Thanks
Bruce
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