[Therion] Re : 3 Map-connection issue - effect of map-level

Tarquin Wilton-Jones tarquin.wilton-jones at ntlworld.com
Wed Mar 15 12:50:55 CET 2023


Hi David

> Thks a lot for your answer that seems to confirm thé bug, i saw thé same
> Behavior as Bruce discribed with acuracy in my project.
> I will remove thé connection point on thé faulty level replaced by an
> arrow line. Less clean but more logical.

As I said in my previous emails (our different thread "Map connection
issue" from 2 years ago), I only ever use 2 levels, and it works
perfectly.  And it also worked when I tried to expand it into more
levels. We discussed what I do there, that made it work correctly:
https://www.mail-archive.com/therion@speleo.sk/msg08912.html

I thought Bruce prepared some samples that made it go wrong, so that a
bug could be filed.

Cheers,

Tarquin


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