How do I get to show boulders or debris on the floor of a sump? Whether I put the debris area before or after the sump area, the rocks remain hidden by the water. In the end I hand drew some big boulders, after the water, which now are visible but also appear not to be wet. Graham
On Sep 13, 2012, at 8:59 AM, Graham Mullan wrote:
How do I get to show boulders or debris on the floor of a sump? Whether I put the debris area before or after the sump area, the rocks remain hidden by the water. In the end I hand drew some big boulders, after the water, which now are visible but also appear not to be wet.
Check, please, if the border defining the area (if you used it) is in correct order too. You should move the border of area and area togehter. May you try to use line option: debris or blocks? m.s.
i tried with two scraps, one with the water the other with the blocks (or a block area). the blocks are above or below the water depending on the order of the scraps in the map. not sure this is what you wanted. marco ________________________________ From: Graham Mullan <graham.mullan@coly.org.uk> To: List for Therion users <therion@speleo.sk> Sent: Thursday, September 13, 2012 8:59 AM Subject: [Therion] clashing areas How do I get to show boulders or debris on the floor of a sump? Whether I put the debris area before or after the sump area, the rocks remain hidden by the water. In the end I hand drew some big boulders, after the water, which now are visible but also appear not to be wet. Graham _______________________________________________ Therion mailing list Therion@speleo.sk http://mailman.speleo.sk/mailman/listinfo/therion
Hello Graham, I was able to get a boulder in a sump to draw by specifying "-clip off" in the options of the boulder. Best regards, Jonny On Thu, Sep 13, 2012 at 12:59 AM, Graham Mullan <graham.mullan@coly.org.uk>wrote:
How do I get to show boulders or debris on the floor of a sump? Whether I put the debris area before or after the sump area, the rocks remain hidden by the water. In the end I hand drew some big boulders, after the water, which now are visible but also appear not to be wet.
Graham ______________________________**_________________ Therion mailing list Therion@speleo.sk http://mailman.speleo.sk/**mailman/listinfo/therion<http://mailman.speleo.sk/mailman/listinfo/therion>
Graham It can be a bit tricky, but I can usually get area and point symbols to plot under/over area water without one completely obscuring the other, but sometimes it just does not work. Not sure if the transparency/opacity settings on scraps affect it. If you have a custom sump/water definition, I imagine it is possible to code it so that it would always be opaque to any entities drawn below it. As you mentioned the order of entities in the th2 file can affect it, as can -place top, -place bottom. A small rambling here. http://therion.speleo.sk/wiki/doku.php?id=drawingchecklist#options_common_to _many_points_lines_and_areas .that suggests other ideas. Bruce Hello Graham, I was able to get a boulder in a sump to draw by specifying "-clip off" in the options of the boulder. Best regards, Jonny How do I get to show boulders or debris on the floor of a sump? Whether I put the debris area before or after the sump area, the rocks remain hidden by the water. In the end I hand drew some big boulders, after the water, which now are visible but also appear not to be wet. Graham
This would be a bit of a hack, but have you tried making two scraps using the same stations, but one holding the lines defining the sump area, and the others defining the rocks? Call them in a map as follows: *map rockysump -proj plan* *sump_scrap* * * *break* * * *rock_scrap* *endmap rockysump* This might work for you, although it is certainly extra work. Best regards, Jonny On Thu, Sep 13, 2012 at 1:36 PM, Bruce <bruce@tomo.co.nz> wrote:
Graham****
It can be a bit tricky, but I can usually get area and point symbols to plot under/over area water without one completely obscuring the other, but sometimes it just does not work. ****
Not sure if the transparency/opacity settings on scraps affect it.****
If you have a custom sump/water definition, I imagine it is possible to code it so that it would always be opaque to any entities drawn below it.* ***
As you mentioned the order of entities in the th2 file can affect it, as can –place top, -place bottom.****
A small rambling here…****
http://therion.speleo.sk/wiki/doku.php?id=drawingchecklist#options_common_to... ****
…that suggests other ideas.****
Bruce****
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Hello Graham,****
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I was able to get a boulder in a sump to draw by specifying "-clip off" in the options of the boulder. ****
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Best regards,****
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Jonny****
How do I get to show boulders or debris on the floor of a sump? Whether I put the debris area before or after the sump area, the rocks remain hidden by the water. In the end I hand drew some big boulders, after the water, which now are visible but also appear not to be wet.
Graham****
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_______________________________________________ Therion mailing list Therion@speleo.sk http://mailman.speleo.sk/mailman/listinfo/therion
participants (5)
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Bruce -
Graham Mullan -
Jonny Prouty -
Marco Corvi -
Martin Sluka