This would be a bit of a hack, but have you tried making two scraps using the same stations, but one holding the lines defining the sump area, and the others defining the rocks? Call them in a map as follows: *map rockysump -proj plan* *sump_scrap* * * *break* * * *rock_scrap* *endmap rockysump* This might work for you, although it is certainly extra work. Best regards, Jonny On Thu, Sep 13, 2012 at 1:36 PM, Bruce <bruce@tomo.co.nz> wrote:
Graham****
It can be a bit tricky, but I can usually get area and point symbols to plot under/over area water without one completely obscuring the other, but sometimes it just does not work. ****
Not sure if the transparency/opacity settings on scraps affect it.****
If you have a custom sump/water definition, I imagine it is possible to code it so that it would always be opaque to any entities drawn below it.* ***
As you mentioned the order of entities in the th2 file can affect it, as can –place top, -place bottom.****
A small rambling here…****
http://therion.speleo.sk/wiki/doku.php?id=drawingchecklist#options_common_to... ****
…that suggests other ideas.****
Bruce****
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Hello Graham,****
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I was able to get a boulder in a sump to draw by specifying "-clip off" in the options of the boulder. ****
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Best regards,****
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Jonny****
How do I get to show boulders or debris on the floor of a sump? Whether I put the debris area before or after the sump area, the rocks remain hidden by the water. In the end I hand drew some big boulders, after the water, which now are visible but also appear not to be wet.
Graham****
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