Stacho Mudrak wrote:
Wookey wrote:
MartinB had a suggestion, that scraps that connect within one file (have common end wall points) - should be joined automatically. Especially in the case, when you are redrawing already existing maps - it would be very usefull and it would save you some time.
Yes, that seems very sensible, it would hardly ever be the wrong thing to do. Might be a bit confusing to new users (some join happen magically, others do not), but certainly for the big redrawing I have just done this would have saved quite a lot of time and fiddling about.
With the new 3D engine - there should be possibility to export also 2D maps for 3D viewer. Having only coloured scrap outlines that are interactivly zoomable and scrollable and generated very fast (no metapost and PDFTeX needed) would be worth of it.
The problem is, that new 3D engine is still only a future - I am not sure when it will be ready for preliminary beta release. It does not work now.
But if you would like to - I can use survex 3d format also for 2D output. You would write:
export map -o map.3d
and there will be centerline and walls shown as lines in this file. I can label the wall points with scrap names, so you should be able to preview your work easily. What do you think?
If it is not too hard then that sounds really useful - let's try it.
I am just missing reload button in aven/xcaverot, but this I should write to survex mailing list.
Yes, I have wanted that many times too. Wookey