Hi, Thank you for the very useful "volume statistics" tool! I was wondering: how is the volume computed in Loch? Looking at Loch-generated models in Paraview, it seems to me that Loch creates the volumes by joining every station to the splays radiating from the previous and next stations, creating a sequence of pyramid-like solids, like in this schematics: [image: image.png] (black=centreline shots, dashed grey=splay shots). Does each of these "pyramids" contribute to the total with its own volume? With this method, the mesh would contain intersecting volumes. To simplify, if we imagine a cone with apex at the stations, the cones intersect: [image: image.png] How does the computation of the total volume deal with the intersections of the cones? Does it somehow avoid the double-counting coming from the intersecting regions? Thank you, Best, Francesco On Sun, Feb 20, 2022 at 4:08 PM Tarquin Wilton-Jones via Therion < therion@speleo.sk> wrote:
"added support for cave volume calculation (Tools → Survey statistics)"
Awesome addition.
Could someone maybe explain what the difference is between 3D and LRUD envelope? I get how 3D probably works based on the rendered 3D view of the cave. But how can the LRUD thing work when I only use splays instead of LRUD? Does it just pick some particular or average splay and use it as a LRUD measurement? The results are so vastly different. Sometimes much bigger (one of my simple caves) sometimes much smaller ( a pothole).
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