Xavier wrote;
Another feature that would be great is the warping of th2 elements. Here is my problem: so far I draw elevation maps at azimut 135 because that seemed to be the main direction of the cave. Now, the last explorations reveal that the main axis is at 120 degrees. So I would like to redraw all my elevations at this new axis. Changing the elevation axis in the scrap descriptions does warp my old th2 drawings to fit the new projection axis, but there are always features that needs to be adjusted and it is difficult to anticipate the result of the warp. I would like to be able to save the warped points/lines/areas in a new file and then edit this new drawing which will have no distortion. Is that a feature that could be investigated?
Yes, I've been in the same position, but assumed that this feature would be too much to ask for. If there are side passages running towards or away from the projection angle, they tend to get turned inside out when they flip from 'running slightly left' to 'running slightly right'. Still, most passages will be OK. It would be nice though. When I first used Therion I tried to use the same elevation drawing for both a projected elevation and an extended elevation. Before I understood that this was not the intended functionality of Therion. The results were so so. A bit of distortion here and there as you can imagine. Xavier's idea would not make this possible, but would ease the process of drawing the second elevation based on the first. Bruce