I agree with Andrew, it would be very nice to draw junctions exactly at the place where they should be, especially for 3 or 4 levels that interconnect. However, rather than rendering a whole scrap invisible, I would rather like to be able to translate the whole scrap (ormore generaly several objects together) in a single step. That way, I could draw the connections exactly where they should be, and then move my scrap (and the underlying image) to draw the parts which have nothing to do with other levels but superimpose with them. However, moving a group of object could also allow me to correct part of a scrap when I correct a blunder a posteriori. My 2 cents Xavier Le 30/01/2014 19:57, Andrew Atkinson a écrit :
That is the way that I do it, but thing like trying to see if labels overlap, and where cross section etc, would be easier if they are in the right place, but then drawing is difficult as there are the lines, but if you could turn a scrap visibility on and off, it would be good. If it is easy to impliment it might be worth doing, if it is not easy, as you say there are plenty of other ways to do it
Andrew
On 30/01/14 18:47, Martin Sluka wrote:
I'm afraid I don't understand well. Is there any reason, way you don't insert two times the same image into map editor? Side by side.
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