I think I explained it wrong??? Your image dimesion needs to be a factor of 2. Examples: overlay.png has a dimesion of 128x128 or overlay2.png has a dimesion of 512x256 Is that what your doing? You can easily re-scale the images using gimp. Philip Schuchardt On Sunday 15 April 2007 4:55 pm, Wolfgang Zillig wrote:
it does not change much: it is still gray but in some cases strange triangles occur.
I've tested 0.5 2 4 and 8 as factors. But with 8x the limits of my computer seem to be almost reached.
Any other ideas? Greetings Wolfgang
PS: I'm using 0.5.0 v of therion. Has something changed in the development version?
Philip Schuchardt wrote:
You have interpolate the pixel graphics.
On Sunday 15 April 2007 4:13 pm, Wolfgang Zillig wrote:
Hi Philip,
what do I have to do? Interpolating the pixel graphic or changing something in my .th file?
Greetings Wolfgang
Philip Schuchardt wrote:
Ahh. The linux version of loch has a bug preventing rendering correct texture mapping. I think it has to do with openGL problem factor of 2 texture mapping. The textures dimensions need to be a factor of 2. I'm just guessing that this is the problem. Try to re-scale your overlay to be a factor of 2(1, 2, 8, 16, 32, 64, 128 ... etc). Tell us if it works.
Philip Schuchardt
On Sunday 15 April 2007 3:30 pm, Wolfgang Zillig wrote:
I had to adapt the path to vtk and remove -lvtkjpeg -lvtkpng -lktkzlib from the makefile. (the terminal was not configured to scroll through so many lines and therefore I did not see the uppermost error) . There were a lot of warnings like: "warning: dereferencing type-punned pointer will break strict-aliasing rules" during compillation. If needed I can send you the full screen output.
I can compile my project but the surface graphic is missing! Only a gray surface is displayed. Is this due to the skipped parameter -lvtkjpeg? Do I need to compile vtk from sources? I've installed libvtk5 and libvtk5-dev (5.0.2-4ubuntu1).
Thanks for any help Wolfgang
Stacho Mudrak wrote:
I am not sure, but probably loch compilation does not work by default. List of libraries needed for loch is at loch/README.
Regards, S.
Wolfgang Zillig wrote: > Hi, > > is there somewhere a list with all the libraries that are needed to > compile therion under linux? Or a kind of manual? > > I just tried "make" but I'm getting errors, so I suppose that I miss > some libraries. > > Greetings > Wolfgang > _______________________________________________ > Therion mailing list > Therion@speleo.sk > http://www.speleo.sk/mailman/listinfo/therion
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