5 Sep
2013
5 Sep
'13
9:34 p.m.
From a cave diving perspective, it would be useful to add local zero
depth lines using a similar process. Is there an appropriate line type to use for this? I have not yet drawn a wet cave, but I've been experimenting with line border:presumed -clip off for flood levels. You need to use 'adjust horizontal' for the second line point to make sure the line stays horizontal after morphing. The adding a bit of an area water inside a border:invisible line. For a wet cave you might use area sump. An example here I have the flood levels in a separate map so I can easily toggle them on or off. Bruce