> From a cave diving perspective, it would be
useful to add local zero
depth lines using a similar process. Is there an
appropriate line type
to use for this?
I have not yet drawn a wet
cave, but I’ve been experimenting with
line border:presumed –clip
off
for flood levels. You
need to use ‘adjust horizontal’ for the second line point to make
sure the line stays horizontal after morphing.
The adding a bit of an area
water inside a border:invisible line.
For a wet cave you might use
area sump.
An example here

I have the flood levels in a separate
map so I can easily toggle them on or off.
Bruce