[Therion] Therion 6.0.0 altitude colour legend feedback

Martin Budaj m.budaj at gmail.com
Thu Jul 15 14:13:11 CEST 2021


On Wed, Jul 14, 2021 at 10:49 AM Bruce Mutton <bruce at tomo.co.nz> wrote:

> One small request though.  It seems that the length of the colour legend
> is fixed, regardless of the number of altitudes specified in a lookup.
>
> This can have a detrimental effect on layouts where the number of
> altitudes specified have been intentionally kept small.  Is it possible to
> scale the length of the bar based on the number of altitudes so that it
> fits the standard variable module length used for other colour legends?
>

Hi,

this has been implemented in 9a30b34
<https://github.com/therion/therion/commit/9a30b34a9c9ed54e8c651c2edbb8ef7573e83b6f>.
You need to get the windows installer from GitHub now, as we no longer
build windows binaries on our server. The new links are in the Downloads
section of the therion web page.

I tried using the ‘smooth-shading off’ option in the hope that the altitude
> legend format would revert to the old style, but there is no difference; it
> comes out the same as if ‘smooth-shading quick’ is set.
>
>
This is intended, because even if you don't use smooth shading for scraps,
most of the scraps colored by altitude get colors which are not found on
the old-style discrete color legend. So a smooth color legend should be
useful. Do you see a use case for having a discrete legend in this case?

Cheers
Martin
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