[Therion] Easy toggle for offset maps

Stacho Mudrak lists at group-s.sk
Mon Oct 24 20:27:07 CEST 2011


Unfortunately, there is no such option implemented yet, but it looks
like a simple feature to implement, so I will try.

Thanks, S.

On 19 October 2011 20:14, Bruce <bruce at tomo.co.nz> wrote:
> One of my ‘to do’ list projects has been to figure out a was of organising
> map objects so that it is easy to create map and atlas outputs either with
> or without map offsets.  I want to use the same map definitions in both
> cases to avoid lots of duplication = lots more room for error.
>
>
>
> Why?  Because multilevel cave maps at say 1:200 to 1:2000 scales are more
> useful/legible with offsets, and at say 1:5000 to 1:10000 are more useful
> without offsets (eg locality maps with offsets built in are misleading).
>  Atlas outputs, I have decided, should never have offsets, because the whole
> point of a multilevel (multi-chapter?) atlas is to show the passage in it’s
> true relationship and the offsets seem to scramble the chapter structure (or
> I have been doing something wrong).
>
>
>
> The strategy I was thinking of was finding a cunning map object structure
> that allowed a fairly easy toggle between the two options, but my loose
> conclusion is that for a complicated multilayer cave it will usually involve
> the commenting and uncomenting of many lines of map definitions, possibly in
> a number of locations, and some layout data block changes.  This makes it
> difficult if you have not used that particular dataset for a while.
>
>
>
> An example of the sort of thing that is required is changing;
>
>   PR-PigletsJiltedPlan at MiddleEarth  [0 100 m] above
>
> to;
>
>   PR-PigletsJiltedPlan at MiddleEarth  # [0 100 m] above
>
>
>
> A much simpler concept would be to have a simple layout command like;
>
>  Ignore offsets
>
> that might be valid for both map outputs and atlas outputs.
>
>
>
> ie, if ‘ignore offsets’ is processed anywhere in the thconfig scope, then no
> offsets are produced.  If it is not, then the offsets are produced as
> defined.   Simple (for the users) – only one character change (#) in one
> place.
>
>
>
> Is this concept already implemented and I have not managed to find it?
>
> Or if not, could it be implemented (easily)?
>
>
>
> Bruce
>
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>



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