[Therion] Inkscape import/export plugins

Footleg drfootleg at gmail.com
Wed Mar 9 15:09:48 CET 2011


OK, now using the latest version of the inkscape plug-in. Much improved
thanks! Having worked out how inkscape labels lines, I was able to bulk
label my line types as follows:

Wall lines and survey lines need to be labelled as such. I did this using
search and replace in a plain text editor. All my wall lines had the
property: class="c0"
So I replaced class="c0" with: class="c0" inkscape:label="line wall "

I don't know if the trailing space is needed, but I noticed it got created
in labels when I imported th2 files into inkscape so I just went with that.
All my survey lines were class="c4" so I was also able to label them by
search/replace in the svg file in a text editor too. Opening the edited svg
file in inkscape I can now export as th2. With this latest version of the
plug-in my scraps are labelled correctly using the layer names from
inkscape. To fix the coordinate range problem I found the following worked.

Before exporting from inkscape as th2, I scaled the area I was working with
to fit on an A2 page so that the coordinate range was suitable for Therion.

So now I have a workable th2 file containing a few scraps. I'll try to put
on some survey points and generate some output next.

Footleg

On 8 March 2011 10:36, Thomas Holder <thomas at thomas-holder.de> wrote:

> On Mar 8, 2011, at 10:22 AM, Footleg wrote:
>
>> - Regardless of what I name my layers in inkscape, my scraps get names
>> like 'layer1', 'layer2', etc. when I convert to th2 with the layers as
>> scraps option.
>> - If I select the line type to be 'survey' in the plug-in options, the th2
>> file created contains wall lines.
>>
>
> do you have an old version of th2_output.inx and th2_output.py? Sorry for
> the hassle, my new set of plugin files replaces the previously published
> export plugin (available from
> http://therion.speleo.sk/wiki/doku.php?id=inkscape). The new output plugin
> does not have a "Line Type" option anymore in favour of on-canvas
> annotation.
>
>
>  - When working with sketches which have not come from Therion in the first
>> place, you have to be careful what coordinate scale you export your inkscape
>> drawing from. If the coordinates are in the range 0-10 for the entire sketch
>> then it is not possible to zoom in very far in the therion editor to edit
>> the sketch, even if you scale the sketch in therion by setting survey
>> points. If the coordinates are in the range 0-5000 for the entire sketch
>> then things look fine in the sketch editor in therion, but the lox files get
>> created so that when you open them in Loch the scale bars are set to show
>> very large areas (~250km) and the actual cave model is lost somewhere in
>> this massive bounding box. I have found that coordinates in the range 0-500
>> seem to work best. So scale the entire sketch in inkscape in that coordinate
>> range before converting to th2.
>>
>
> I'll have look at that, thanks.
>
>
> Cheers,
>  Thomas
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