[Therion] Inkscape import/export plugins

Footleg drfootleg at gmail.com
Tue Mar 8 13:28:57 CET 2011


Looks like I have the old version. I'll download the latest, thanks.

In my case where I have two types of lines in my inkscape file (walls and
survey centrelines) it was very useful to be able to export all lines of a
certain thickness as a specified therion line type. Is there a way to mark
all lines in a selection in inkscape so that the plug-in gets the right type
for them?

Another really useful addition would be the option to automatically join
lines which have end nodes at the same coordinates automatically on export.
My drawing in inkscape has lots of very short line segments and it would be
very handy if these could be exported as longer line objects in the th2
file?

Regards,
Footleg

On 8 March 2011 10:36, Thomas Holder <thomas at thomas-holder.de> wrote:

> On Mar 8, 2011, at 10:22 AM, Footleg wrote:
>
>> - Regardless of what I name my layers in inkscape, my scraps get names
>> like 'layer1', 'layer2', etc. when I convert to th2 with the layers as
>> scraps option.
>> - If I select the line type to be 'survey' in the plug-in options, the th2
>> file created contains wall lines.
>>
>
> do you have an old version of th2_output.inx and th2_output.py? Sorry for
> the hassle, my new set of plugin files replaces the previously published
> export plugin (available from
> http://therion.speleo.sk/wiki/doku.php?id=inkscape). The new output plugin
> does not have a "Line Type" option anymore in favour of on-canvas
> annotation.
>
>
>  - When working with sketches which have not come from Therion in the first
>> place, you have to be careful what coordinate scale you export your inkscape
>> drawing from. If the coordinates are in the range 0-10 for the entire sketch
>> then it is not possible to zoom in very far in the therion editor to edit
>> the sketch, even if you scale the sketch in therion by setting survey
>> points. If the coordinates are in the range 0-5000 for the entire sketch
>> then things look fine in the sketch editor in therion, but the lox files get
>> created so that when you open them in Loch the scale bars are set to show
>> very large areas (~250km) and the actual cave model is lost somewhere in
>> this massive bounding box. I have found that coordinates in the range 0-500
>> seem to work best. So scale the entire sketch in inkscape in that coordinate
>> range before converting to th2.
>>
>
> I'll have look at that, thanks.
>
>
> Cheers,
>  Thomas
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