[Therion] Loch: maximum resolution of image?

Stacho Mudrak s.m at group-s.sk
Tue Apr 27 13:49:46 CEST 2010


Hi Wolfgang,

texture image size is limited by your hardware (GL_MAX_TEXTURE_SIZE variable
returned by OpenGL) or 4096x4096 max. But if your input image is larger, it is
scaled down. There is no limit on elevation model, but with some high density,
there may be performance problems.

Best regards, S.

Quoting Wolfgang Zillig <wolfgang.zillig at web.de>:

> Hi,
> 
> I once read somewhere that the overlay size is limited. Can anyone tell 
> me where this limit is and where it could be changed (is it hard coded 
> or hidden in a ini-file)? Is there something similar for the elevation 
> model?
> 
> Many thanks
> Wolfgang
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