[Therion-cs] odsadenie casti polygonoveho tahu v pozdlznom reze
Martin Sluka
martinsluka na mac.com
Ätvrtek Duben 29 12:43:20 CEST 2010
Pozri si v Samples: Extended elevation control
Z therionbooku: centerline:
extend <spec> [<station> [<station>]] . control how the centerline
is extended. <spec> is one of the following:
normal/reverse - extend given and following stations to the same/
reverse direction as previous station. If two stations are given|
direction is applied only to given shot.
left/right - same as above, but direction is speci ed explicitly.
vertical - do not move station (shot) in X direction, use only Z
component of the shot
start - specify starting station (shot)
ignore - ignore speci ed station (shot), continue extended elevation
with other station (shot) if possible
hide - do not show speci ed station (shot) in extended elevation
If no stations are speci ed, <spec> is valid for following shots speci
ed.
On 29.4.2010, at 11:58, Michal Danko wrote:
> Ahojte,
> Zacal som sa ucit robit rez jaskynou, cez "extend left/right" som si
> upravil tah zhruba tak ako by som si prial len jednu vetvu by som
> potreboval odsadit podobne ako na prilozenom obrazku.
>
> odsadenie/offset co som cital v thbooku je definovane iba pri
> scrapoch, pre cisty pol. tah som nic nenasiel. je mozne to nejako
> podobne aplikovat pre cisty pol tah ?
> alebo treba nakreslit mapu a potom definovat skupiny scrapov ) na
> offset?
>
>
>
> Ing. Michal Danko
> ------------------------------
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