[Therion-cs] odsadenie casti polygonoveho tahu v pozdlznom reze

Martin Sluka martinsluka na mac.com
Čtvrtek Duben 29 12:43:20 CEST 2010


Pozri si v Samples: Extended elevation control

Z therionbooku: centerline:

   extend <spec> [<station> [<station>]] . control how the centerline  
is extended. <spec> is one of the following:

normal/reverse - extend given and following stations to the same/ 
reverse direction as previous station. If two stations are given| 
direction is applied only to given shot.

left/right - same as above, but direction is speci ed explicitly.

vertical - do not move station (shot) in X direction, use only Z  
component of the shot

start - specify starting station (shot)

ignore - ignore speci ed station (shot), continue extended elevation  
with other station (shot) if possible

hide - do not show speci ed station (shot) in extended elevation

If no stations are speci ed, <spec> is valid for following shots speci  
ed.


On 29.4.2010, at 11:58, Michal Danko wrote:

> Ahojte,
> Zacal som sa ucit robit rez jaskynou, cez "extend left/right" som si  
> upravil tah zhruba tak ako by som si prial len jednu vetvu by som  
> potreboval odsadit podobne ako na prilozenom obrazku.
>
> odsadenie/offset co som cital v thbooku je definovane iba pri  
> scrapoch, pre cisty pol. tah som nic nenasiel. je mozne to nejako  
> podobne aplikovat pre cisty pol tah ?
> alebo treba  nakreslit mapu a potom definovat skupiny scrapov ) na  
> offset?
>
>
>
> Ing. Michal Danko
> ------------------------------
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