Andrey I’m interested in what you are trying to do with point 1, probably something I want to turn my mind to in the next few months. Back on 2 July I asked a similar question “Can we invoke multiple tex-map \maplayouts for each exported map output?” but didn’t get any response. Perhaps a stupid question, or self-evidently never going to work. I have not looked at it since. At present I don’t have any answers for you. Perhaps look at Henry’s contribution here, as it seems like he has this aspect under control, https://github.com/speleo/SpeleoPhilippines/blob/master/Region-2/BlueWaterCa... and copying from his post earlier this week… Take a look at this https://github.com/speleo/SpeleoPhilippines/blob/master/CodeLibrary/_layouts... You’ll then need to inject the code into your thconfig file using the “input” command. https://github.com/speleo/SpeleoPhilippines/blob/master/Region-2/Baggao/thco... Bruce From: Therion [mailto:therion-bounces@speleo.sk] On Behalf Of ?????? ???????? via Therion Sent: Wednesday, 16 August 2017 7:42 AM To: Therion@speleo.sk Cc: андрей коженков <drunews@mail.ru> Subject: [Therion] Doubled legend and cyrillic in metapost Dear Therion users, I've got few issues with map header customization using metapost and tex code. 1. Then I am trying to move north arrow and legend somehere away from main map header using "\def\maplayout {\legendbox{5}{90}{NW}}" code the legend and norh arrow is printed twice. I'm sure I've made a mistake here but after few days of messing with the code result is still the same. <snipped> -- Thanks Andrey
Bruce, After studying Henry's code again during the daytime I think I found what was wrong with my config. In fact just moving the 'legendbox' around in not enougth to get it right the 'legendcontent' itself also need to be redefined. Then I took that tex code from Henry's code base and used together with what I've used before and it seem to do the right job. My other two questions are still uresolved. Thanks, Andrey
Среда, 16 августа 2017, 8:49 +01:00 от Bruce Mutton via Therion <therion@speleo.sk>:
Andrey I’m interested in what you are trying to do with point 1, probably something I want to turn my mind to in the next few months. Back on 2 July I asked a similar question “Can we invoke multiple tex-map \maplayouts for each exported map output?” but didn’t get any response. Perhaps a stupid question, or self-evidently never going to work. I have not looked at it since. At present I don’t have any answers for you. Perhaps look at Henry’s contribution here, as it seems like he has this aspect under control, https://github.com/speleo/SpeleoPhilippines/blob/master/Region-2/BlueWaterCa... and copying from his post earlier this week… Take a look at this https://github.com/speleo/SpeleoPhilippines/blob/master/CodeLibrary/_layouts... You’ll then need to inject the code into your thconfig file using the “input” command. https://github.com/speleo/SpeleoPhilippines/blob/master/Region-2/Baggao/thco... Bruce From: Therion [mailto:therion-bounces@speleo.sk] On Behalf Of ?????? ???????? via Therion Sent: Wednesday, 16 August 2017 7:42 AM To: Therion@speleo.sk Cc: андрей коженков < drunews@mail.ru > Subject: [Therion] Doubled legend and cyrillic in metapost Dear Therion users,
I've got few issues with map header customization using metapost and tex code.
1. Then I am trying to move north arrow and legend somehere away from main map header using "\def\maplayout {\legendbox{5}{90}{NW}}" code the legend and norh arrow is printed twice.
I'm sure I've made a mistake here but after few days of messing with the code result is still the same.
<snipped> -- Thanks Andrey _______________________________________________ Therion mailing list Therion@speleo.sk https://mailman.speleo.sk/listinfo/therion
-- Kind regards, Andrey
Ah ha! That looks easy. Thanks for sorting that out for me. Now the only question I have is how to do something like; input a-standard-tex-module.txt inside of the code tex-map block? I have come up with a long and more complicated (but more useful) custom the\legendcontent, and furthermore, it is always undergoing incremental improvement. To replicate this in every independent map layout is not really a workable solution, but at the moment it is the only way I can think of. Bruce From: Therion [mailto:therion-bounces@speleo.sk] On Behalf Of Andrey via Therion Sent: Wednesday, 16 August 2017 9:13 PM To: List for Therion users <therion@speleo.sk> Cc: Andrey <drunews@mail.ru> Subject: Re: [Therion] Doubled legend Bruce, After studying Henry's code again during the daytime I think I found what was wrong with my config. In fact just moving the 'legendbox' around in not enougth to get it right the 'legendcontent' itself also need to be redefined. Then I took that tex code from Henry's code base and used together with what I've used before and it seem to do the right job. My other two questions are still uresolved. Thanks, Andrey Среда, 16 августа 2017, 8:49 +01:00 от Bruce Mutton via Therion <therion@speleo.sk <mailto:therion@speleo.sk> >: Andrey I’m interested in what you are trying to do with point 1, probably something I want to turn my mind to in the next few months. Back on 2 July I asked a similar question “Can we invoke multiple tex-map \maplayouts for each exported map output?” but didn’t get any response. Perhaps a stupid question, or self-evidently never going to work. I have not looked at it since. At present I don’t have any answers for you. Perhaps look at Henry’s contribution here, as it seems like he has this aspect under control, https://github.com/speleo/SpeleoPhilippines/blob/master/Region-2/BlueWaterCa... and copying from his post earlier this week… Take a look at this https://github.com/speleo/SpeleoPhilippines/blob/master/CodeLibrary/_layouts... You’ll then need to inject the code into your thconfig file using the “input” command. https://github.com/speleo/SpeleoPhilippines/blob/master/Region-2/Baggao/thco... Bruce From: Therion [mailto:therion-bounces@speleo.sk] On Behalf Of ?????? ???????? via Therion Sent: Wednesday, 16 August 2017 7:42 AM To: Therion@speleo.sk <mailto:Therion@speleo.sk> Cc: андрей коженков <drunews@mail.ru <mailto:drunews@mail.ru> > Subject: [Therion] Doubled legend and cyrillic in metapost Dear Therion users, I've got few issues with map header customization using metapost and tex code. 1. Then I am trying to move north arrow and legend somehere away from main map header using "\def\maplayout {\legendbox{5}{90}{NW}}" code the legend and norh arrow is printed twice. I'm sure I've made a mistake here but after few days of messing with the code result is still the same. <snipped> -- Thanks Andrey _______________________________________________ Therion mailing list Therion@speleo.sk <mailto:Therion@speleo.sk> https://mailman.speleo.sk/listinfo/therion -- Kind regards, Andrey
Hi Bruce Concerning the text I'm doing it like this: I have a extern file "text-file.th": layout textpart code tex-map ... text formatted with tex code parts... ... e.g. "\size[20]\si{This is text}\vss ... endcode endlayout Inside the thconfig I use input to load this file and then add following to the layout definition: code tex-map .... \legendbox{x}{y}{z}{\textpart} ... endcode It's not like inserting a plain text file and therefore it's not the easiest way but it works... cheers, Torsten
Bruce Mutton via Therion <therion@speleo.sk> hat am 16. August 2017 um 11:42 geschrieben:
Ah ha!
That looks easy. Thanks for sorting that out for me.
Now the only question I have is how to do something like;
input a-standard-tex-module.txt
inside of the code tex-map block?
I have come up with a long and more complicated (but more useful) custom the\legendcontent, and furthermore, it is always undergoing incremental improvement.
To replicate this in every independent map layout is not really a workable solution, but at the moment it is the only way I can think of.
Bruce
From: Therion [mailto:therion-bounces@speleo.sk] On Behalf Of Andrey via Therion Sent: Wednesday, 16 August 2017 9:13 PM To: List for Therion users <therion@speleo.sk> Cc: Andrey <drunews@mail.ru> Subject: Re: [Therion] Doubled legend
Bruce,
After studying Henry's code again during the daytime I think I found what was wrong with my config.
In fact just moving the 'legendbox' around in not enougth to get it right the 'legendcontent' itself also need to be redefined.
Then I took that tex code from Henry's code base and used together with what I've used before and it seem to do the right job.
My other two questions are still uresolved.
Thanks, Andrey
> >
Среда, 16 августа 2017, 8:49 +01:00 от Bruce Mutton via Therion <therion@speleo.sk mailto:therion@speleo.sk >:
Andrey
I’m interested in what you are trying to do with point 1, probably something I want to turn my mind to in the next few months.
Back on 2 July I asked a similar question “Can we invoke multiple tex-map \maplayouts for each exported map output?” but didn’t get any response. Perhaps a stupid question, or self-evidently never going to work. I have not looked at it since.
At present I don’t have any answers for you.
Perhaps look at Henry’s contribution here, as it seems like he has this aspect under control,
https://github.com/speleo/SpeleoPhilippines/blob/master/Region-2/BlueWaterCa...
and copying from his post earlier this week…
Take a look at this https://github.com/speleo/SpeleoPhilippines/blob/master/CodeLibrary/_layouts...
You’ll then need to inject the code into your thconfig file using the “input” command.
https://github.com/speleo/SpeleoPhilippines/blob/master/Region-2/Baggao/thco...
Bruce
From: Therion [mailto:therion-bounces@speleo.sk] On Behalf Of ?????? ???????? via Therion Sent: Wednesday, 16 August 2017 7:42 AM To: Therion@speleo.sk mailto:Therion@speleo.sk Cc: андрей коженков <drunews@mail.ru mailto:drunews@mail.ru > Subject: [Therion] Doubled legend and cyrillic in metapost
Dear Therion users,
I've got few issues with map header customization using metapost and tex code.
1. Then I am trying to move north arrow and legend somehere away from main map header using "\def\maplayout {\legendbox{5}{90}{NW}}" code the legend and norh arrow is printed twice.
I'm sure I've made a mistake here but after few days of messing with the code result is still the same.
<snipped>
-- Thanks Andrey
_______________________________________________ Therion mailing list Therion@speleo.sk mailto:Therion@speleo.sk https://mailman.speleo.sk/listinfo/therion
>
-- Kind regards, Andrey
_______________________________________________ Therion mailing list Therion@speleo.sk https://mailman.speleo.sk/listinfo/therion
sorry, may be I got you wrong....
Torsten Schnitter via Therion <therion@speleo.sk> hat am 16. August 2017 um 11:54 geschrieben:
Hi Bruce
Concerning the text I'm doing it like this:
I have a extern file "text-file.th": layout textpart code tex-map ... text formatted with tex code parts... ... e.g. "\size[20]\si{This is text}\vss ... endcode endlayout
Inside the thconfig I use input to load this file and then add following to the layout definition: code tex-map .... \legendbox{x}{y}{z}{\textpart} ... endcode
It's not like inserting a plain text file and therefore it's not the easiest way but it works...
cheers, Torsten
> > Bruce Mutton via Therion <therion@speleo.sk> hat am 16. August 2017 um 11:42 geschrieben:
Ah ha!
That looks easy. Thanks for sorting that out for me.
Now the only question I have is how to do something like;
input a-standard-tex-module.txt
inside of the code tex-map block?
I have come up with a long and more complicated (but more useful) custom the\legendcontent, and furthermore, it is always undergoing incremental improvement.
To replicate this in every independent map layout is not really a workable solution, but at the moment it is the only way I can think of.
Bruce
From: Therion [mailto:therion-bounces@speleo.sk] On Behalf Of Andrey via Therion Sent: Wednesday, 16 August 2017 9:13 PM To: List for Therion users <therion@speleo.sk> Cc: Andrey <drunews@mail.ru> Subject: Re: [Therion] Doubled legend
Bruce,
After studying Henry's code again during the daytime I think I found what was wrong with my config.
In fact just moving the 'legendbox' around in not enougth to get it right the 'legendcontent' itself also need to be redefined.
Then I took that tex code from Henry's code base and used together with what I've used before and it seem to do the right job.
My other two questions are still uresolved.
Thanks, Andrey
> > >
Среда, 16 августа 2017, 8:49 +01:00 от Bruce Mutton via Therion <therion@speleo.sk mailto:therion@speleo.sk >:
Andrey
I’m interested in what you are trying to do with point 1, probably something I want to turn my mind to in the next few months.
Back on 2 July I asked a similar question “Can we invoke multiple tex-map \maplayouts for each exported map output?” but didn’t get any response. Perhaps a stupid question, or self-evidently never going to work. I have not looked at it since.
At present I don’t have any answers for you.
Perhaps look at Henry’s contribution here, as it seems like he has this aspect under control,
https://github.com/speleo/SpeleoPhilippines/blob/master/Region-2/BlueWaterCa...
and copying from his post earlier this week…
Take a look at this https://github.com/speleo/SpeleoPhilippines/blob/master/CodeLibrary/_layouts...
You’ll then need to inject the code into your thconfig file using the “input” command.
https://github.com/speleo/SpeleoPhilippines/blob/master/Region-2/Baggao/thco...
Bruce
From: Therion [mailto:therion-bounces@speleo.sk] On Behalf Of ?????? ???????? via Therion Sent: Wednesday, 16 August 2017 7:42 AM To: Therion@speleo.sk mailto:Therion@speleo.sk Cc: андрей коженков <drunews@mail.ru mailto:drunews@mail.ru > Subject: [Therion] Doubled legend and cyrillic in metapost
Dear Therion users,
I've got few issues with map header customization using metapost and tex code.
1. Then I am trying to move north arrow and legend somehere away from main map header using "\def\maplayout {\legendbox{5}{90}{NW}}" code the legend and norh arrow is printed twice.
I'm sure I've made a mistake here but after few days of messing with the code result is still the same.
<snipped>
-- Thanks Andrey
_______________________________________________ Therion mailing list Therion@speleo.sk mailto:Therion@speleo.sk https://mailman.speleo.sk/listinfo/therion
> >
-- Kind regards, Andrey
>
> > _______________________________________________
Therion mailing list Therion@speleo.sk https://mailman.speleo.sk/listinfo/therion
>
_______________________________________________ Therion mailing list Therion@speleo.sk https://mailman.speleo.sk/listinfo/therion
On Aug 16, 2017, at 11:54 AM, Torsten Schnitter via Therion <therion@speleo.sk> wrote: Hi Bruce Concerning the text I'm doing it like this: I have a extern file "text-file.th": Thorsten, please, may you try to use extension .thc for such files. It is not .th file. m.s.
Torsten So if I understand correctly in each of your thconfig files you have code tex-map that defines position and some parameters of … \legendbox … \northarrow \legendbox … \legendcontent % a standard header that is defined elsewhere \legendbox … \thlegend \legendbox … {some other headings hard coded text} \legendbox … {some other function to hold a self justifying box full of hard coded text} % can we do this? And then in a common or standard file elsewhere where you define… code tex-map \ legendcontent={…} And therefore you could have a selection of files or layouts that could be referenced to the give the option of selecting different \legendcontent variants. Is that how it works? Bruce From: Therion [mailto:therion-bounces@speleo.sk] On Behalf Of Torsten Schnitter via Therion Sent: Wednesday, 16 August 2017 9:55 PM To: List for Therion users <therion@speleo.sk> Cc: Torsten Schnitter <torsten.schnitter@netcologne.de> Subject: Re: [Therion] Doubled legend Hi Bruce Concerning the text I'm doing it like this: I have a extern file "text-file.th": layout textpart code tex-map ... text formatted with tex code parts... ... e.g. "\size[20]\si{This is text}\vss ... endcode endlayout Inside the thconfig I use input to load this file and then add following to the layout definition: code tex-map .... \legendbox{x}{y}{z}{\textpart} ... endcode It's not like inserting a plain text file and therefore it's not the easiest way but it works... cheers, Torsten Bruce Mutton via Therion <therion@speleo.sk <mailto:therion@speleo.sk> > hat am 16. August 2017 um 11:42 geschrieben: Ah ha! That looks easy. Thanks for sorting that out for me. Now the only question I have is how to do something like; input a-standard-tex-module.txt inside of the code tex-map block? I have come up with a long and more complicated (but more useful) custom the\legendcontent, and furthermore, it is always undergoing incremental improvement. To replicate this in every independent map layout is not really a workable solution, but at the moment it is the only way I can think of. Bruce
Hi Bruce Yes, that is what I do. I'm more flexible with that so I can stick e.g. the northarrow to a white space on the map and the legendcontent to another white space. Torsten
Bruce Mutton via Therion <therion@speleo.sk> hat am 16. August 2017 um 22:17 geschrieben:
Torsten
So if I understand correctly in each of your thconfig files you have code tex-map that defines position and some parameters of …
\legendbox … \northarrow
\legendbox … \legendcontent % a standard header that is defined elsewhere
\legendbox … \thlegend
\legendbox … {some other headings hard coded text}
\legendbox … {some other function to hold a self justifying box full of hard coded text} % can we do this?
And then in a common or standard file elsewhere where you define…
code tex-map
\ legendcontent={…}
And therefore you could have a selection of files or layouts that could be referenced to the give the option of selecting different \legendcontent variants.
Is that how it works?
Bruce
From: Therion [mailto:therion-bounces@speleo.sk] On Behalf Of Torsten Schnitter via Therion Sent: Wednesday, 16 August 2017 9:55 PM To: List for Therion users <therion@speleo.sk> Cc: Torsten Schnitter <torsten.schnitter@netcologne.de> Subject: Re: [Therion] Doubled legend
Hi Bruce
Concerning the text I'm doing it like this:
I have a extern file "text-file.th": layout textpart code tex-map ... text formatted with tex code parts... ... e.g. "\size[20]\si{This is text}\vss ... endcode endlayout
Inside the thconfig I use input to load this file and then add following to the layout definition: code tex-map .... \legendbox{x}{y}{z}{\textpart} ... endcode
It's not like inserting a plain text file and therefore it's not the easiest way but it works...
cheers, Torsten
> >
Bruce Mutton via Therion <therion@speleo.sk mailto:therion@speleo.sk > hat am 16. August 2017 um 11:42 geschrieben:
Ah ha!
That looks easy. Thanks for sorting that out for me.
Now the only question I have is how to do something like;
input a-standard-tex-module.txt
inside of the code tex-map block?
I have come up with a long and more complicated (but more useful) custom the\legendcontent, and furthermore, it is always undergoing incremental improvement.
To replicate this in every independent map layout is not really a workable solution, but at the moment it is the only way I can think of.
Bruce
>
_______________________________________________ Therion mailing list Therion@speleo.sk https://mailman.speleo.sk/listinfo/therion
Martin S Perhaps you can share the code for the modified legend with separate North, scalebar and logo on this map? http://schv.sk/wp-content/uploads/2016/07/1_o3_dlayout_en.pdf Bruce From: Therion [mailto:therion-bounces@speleo.sk] On Behalf Of Bruce Mutton via Therion Sent: Thursday, 17 August 2017 8:17 AM To: 'List for Therion users' <therion@speleo.sk> Cc: Bruce Mutton <bruce@tomo.co.nz> Subject: Re: [Therion] Doubled legend Torsten So if I understand correctly in each of your thconfig files you have code tex-map that defines position and some parameters of … \legendbox … \northarrow \legendbox … \legendcontent % a standard header that is defined elsewhere \legendbox … \thlegend \legendbox … {some other headings hard coded text} \legendbox … {some other function to hold a self justifying box full of hard coded text} % can we do this? And then in a common or standard file elsewhere where you define… code tex-map \ legendcontent={…} And therefore you could have a selection of files or layouts that could be referenced to the give the option of selecting different \legendcontent variants. Is that how it works? Bruce From: Therion [mailto:therion-bounces@speleo.sk] On Behalf Of Torsten Schnitter via Therion Sent: Wednesday, 16 August 2017 9:55 PM To: List for Therion users <therion@speleo.sk <mailto:therion@speleo.sk> > Cc: Torsten Schnitter <torsten.schnitter@netcologne.de <mailto:torsten.schnitter@netcologne.de> > Subject: Re: [Therion] Doubled legend Hi Bruce Concerning the text I'm doing it like this: I have a extern file "text-file.th": layout textpart code tex-map ... text formatted with tex code parts... ... e.g. "\size[20]\si{This is text}\vss ... endcode endlayout Inside the thconfig I use input to load this file and then add following to the layout definition: code tex-map .... \legendbox{x}{y}{z}{\textpart} ... endcode It's not like inserting a plain text file and therefore it's not the easiest way but it works... cheers, Torsten Bruce Mutton via Therion <therion@speleo.sk <mailto:therion@speleo.sk> > hat am 16. August 2017 um 11:42 geschrieben: Ah ha! That looks easy. Thanks for sorting that out for me. Now the only question I have is how to do something like; input a-standard-tex-module.txt inside of the code tex-map block? I have come up with a long and more complicated (but more useful) custom the\legendcontent, and furthermore, it is always undergoing incremental improvement. To replicate this in every independent map layout is not really a workable solution, but at the moment it is the only way I can think of. Bruce
Bruce, logo is inputed as any other picture file (another map). Separate north arrow and scale is made by modification of TeX code. I'll ask Juraj for his code. m.s. Odesláno z iPhonu 16. 9. 2017 v 22:06, Bruce Mutton via Therion <therion@speleo.sk>:
Martin S Perhaps you can share the code for the modified legend with separate North, scalebar and logo on this map?
http://schv.sk/wp-content/uploads/2016/07/1_o3_dlayout_en.pdf
Bruce
From: Therion [mailto:therion-bounces@speleo.sk] On Behalf Of Bruce Mutton via Therion Sent: Thursday, 17 August 2017 8:17 AM To: 'List for Therion users' <therion@speleo.sk> Cc: Bruce Mutton <bruce@tomo.co.nz> Subject: Re: [Therion] Doubled legend
Torsten So if I understand correctly in each of your thconfig files you have code tex-map that defines position and some parameters of … \legendbox … \northarrow \legendbox … \legendcontent % a standard header that is defined elsewhere \legendbox … \thlegend \legendbox … {some other headings hard coded text} \legendbox … {some other function to hold a self justifying box full of hard coded text} % can we do this?
And then in a common or standard file elsewhere where you define… code tex-map \ legendcontent={…}
And therefore you could have a selection of files or layouts that could be referenced to the give the option of selecting different \legendcontent variants.
Is that how it works? Bruce
From: Therion [mailto:therion-bounces@speleo.sk] On Behalf Of Torsten Schnitter via Therion Sent: Wednesday, 16 August 2017 9:55 PM To: List for Therion users <therion@speleo.sk> Cc: Torsten Schnitter <torsten.schnitter@netcologne.de> Subject: Re: [Therion] Doubled legend
Hi Bruce
Concerning the text I'm doing it like this:
I have a extern file "text-file.th": layout textpart code tex-map ... text formatted with tex code parts... ... e.g. "\size[20]\si{This is text}\vss ... endcode endlayout
Inside the thconfig I use input to load this file and then add following to the layout definition: code tex-map .... \legendbox{x}{y}{z}{\textpart} ... endcode
It's not like inserting a plain text file and therefore it's not the easiest way but it works...
cheers, Torsten
Bruce Mutton via Therion <therion@speleo.sk> hat am 16. August 2017 um 11:42 geschrieben:
Ah ha!
That looks easy. Thanks for sorting that out for me.
Now the only question I have is how to do something like;
input a-standard-tex-module.txt
inside of the code tex-map block?
I have come up with a long and more complicated (but more useful) custom the\legendcontent, and furthermore, it is always undergoing incremental improvement.
To replicate this in every independent map layout is not really a workable solution, but at the moment it is the only way I can think of.
Bruce
_______________________________________________ Therion mailing list Therion@speleo.sk https://mailman.speleo.sk/listinfo/therion
Hi, attached are all layouts and thconfig used in map of Juraj Szunyog. m.s. On Sep 16, 2017, at 10:06 PM, Bruce Mutton via Therion <therion@speleo.sk> wrote: Martin S Perhaps you can share the code for the modified legend with separate North, scalebar and logo on this map? http://schv.sk/wp-content/uploads/2016/07/1_o3_dlayout_en.pdf Bruce From: Therion [mailto:therion-bounces@speleo.sk] On Behalf Of Bruce Mutton via Therion Sent: Thursday, 17 August 2017 8:17 AM To: 'List for Therion users' <therion@speleo.sk> Cc: Bruce Mutton <bruce@tomo.co.nz> Subject: Re: [Therion] Doubled legend Torsten So if I understand correctly in each of your thconfig files you have code tex-map that defines position and some parameters of … \legendbox … \northarrow \legendbox … \legendcontent % a standard header that is defined elsewhere \legendbox … \thlegend \legendbox … {some other headings hard coded text} \legendbox … {some other function to hold a self justifying box full of hard coded text} % can we do this? And then in a common or standard file elsewhere where you define… code tex-map \ legendcontent={…} And therefore you could have a selection of files or layouts that could be referenced to the give the option of selecting different \legendcontent variants. Is that how it works? Bruce From: Therion [mailto:therion-bounces@speleo.sk] On Behalf Of Torsten Schnitter via Therion Sent: Wednesday, 16 August 2017 9:55 PM To: List for Therion users <therion@speleo.sk> Cc: Torsten Schnitter <torsten.schnitter@netcologne.de> Subject: Re: [Therion] Doubled legend Hi Bruce Concerning the text I'm doing it like this: I have a extern file "text-file.th": layout textpart code tex-map ... text formatted with tex code parts... ... e.g. "\size[20]\si{This is text}\vss ... endcode endlayout Inside the thconfig I use input to load this file and then add following to the layout definition: code tex-map .... \legendbox{x}{y}{z}{\textpart} ... endcode It's not like inserting a plain text file and therefore it's not the easiest way but it works... cheers, Torsten Bruce Mutton via Therion <therion@speleo.sk> hat am 16. August 2017 um 11:42 geschrieben: Ah ha! That looks easy. Thanks for sorting that out for me. Now the only question I have is how to do something like; input a-standard-tex-module.txt inside of the code tex-map block? I have come up with a long and more complicated (but more useful) custom the\legendcontent, and furthermore, it is always undergoing incremental improvement. To replicate this in every independent map layout is not really a workable solution, but at the moment it is the only way I can think of. Bruce _______________________________________________ Therion mailing list Therion@speleo.sk https://mailman.speleo.sk/listinfo/therion
participants (4)
-
Andrey -
Bruce Mutton -
Martin Sluka -
Torsten Schnitter