Survex splays flag in Therion
Hi, I've been experimenting a new workflow, new for me at least, where I prepare the survey data at Survex and import the resulting Survex 3d files in Therion. I'm facing a issue with splay shots. Survex correctly identifies splay shots flagged with "*flags splay": it draws them differently and won't add them at survey statistics. The problem is that Therion seems to ignore the "*flags splay" setting and both: * draws the splay shots as if they were real shots and * add their length to the total cave length. Attached is a simple example where this issue can be observed. If you open "splay_test.svx" in Aven, you will get a total length of 20 m as expected. If you open "splay_test.pdf", produced by Therion, you will see that at this file the cave length is reported as 26 m (these extra 6 m are the 2 splays in the original svx file). Is there a way to make Therion recognize the splay shots flags defined in the Survex file so I can control their appearance separately from the main shots and their length not be included on the total cave length? I'm using Aven 1.2.44 and Therion 6.0.2+0abb46d. Regards, Rodrigo Severo
On Tue, Sep 21, 2021 at 07:40:43AM +0000, Rodrigo Severo via Therion wrote:
Is there a way to make Therion recognize the splay shots flags defined in the Survex file so I can control their appearance separately from the main shots and their length not be included on the total cave length?
It looks like Therion is just missing handling for splay flags on import from 3d (though oddly it does appear to have code to export them to 3d). Try the attached patch (totally untested). Cheers, Olly
‐‐‐‐‐‐‐ Original Message ‐‐‐‐‐‐‐ Em terça-feira, 21 de setembro de 2021 às 5:37 PM, Olly Betts <olly@survex.com> escreveu:
On Tue, Sep 21, 2021 at 07:40:43AM +0000, Rodrigo Severo via Therion wrote:
Is there a way to make Therion recognize the splay shots flags defined
in the Survex file so I can control their appearance separately from
the main shots and their length not be included on the total cave
length?
It looks like Therion is just missing handling for splay flags on import
from 3d (though oddly it does appear to have code to export them to 3d).
Try the attached patch (totally untested).
It worked for me. Thanks! Dear developers, please consider including it in Therion source. Regards, Rodrigo Severo
participants (3)
-
Martin Budaj -
Olly Betts -
rsev@protonmail.com