Tricks for drawing boulders on sand area without sand inside the boulders?
I am wondering if I am missing a trick here. I am trying to draw some boulders in specific positions in an area of sand. The boulders are drawn with rock-edge line type (is that correct?). But as you can see on the PDF, the sand area fill puts sand inside the boulders. Is there an easy way to avoid this? Or do I have to carefully define my fill area around the outsides of the boulders only? Footleg
On Jan 9, 2013, at 2:29 PM, Footleg <drfootleg@gmail.com> wrote:
Is there an easy way to avoid this? Or do I have to carefully define my fill area around the outsides of the boulders only?
Check the order of objects in the .th2 file. Therion generates the objects from bottom. So your area AND border of area must be below the boulders. The my trick: 1. add stations 2. draw walls 3. add areas from bottom to top (sand, water lake in sand, clay island in water, flowstone area on island, ... 4. draw other objects m.
The order does not appear to fix this for rectangles drawn with line type 'rock-edge', but I just tried changing the line type to 'rock-border' and that does the trick. The rectangles representing the boulders are now drawn solid on top of the sand fill (at least when viewed in Adobe Reader). Footleg On 9 January 2013 13:57, Martin Sluka <martinsluka@mac.com> wrote:
On Jan 9, 2013, at 2:29 PM, Footleg <drfootleg@gmail.com> wrote:
Is there an easy way to avoid this? Or do I have to carefully define my fill area around the outsides of the boulders only?
Check the order of objects in the .th2 file. Therion generates the objects from bottom. So your area AND border of area must be below the boulders.
The my trick:
1. add stations 2. draw walls 3. add areas from bottom to top (sand, water lake in sand, clay island in water, flowstone area on island, ... 4. draw other objects
m.
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