Hi, I have just started using Therion to draw up some cave found this summer. And I have a couple of things that I wondered if it would be possible to change. I apologise if they are things that I will get used to as I become more familiar with using Therion. When you draw lines there is the little yellow tick mark at the first line-point telling you which side is inside the wall, or down the pit, or whatever. Would it be possible to make the tick mark larger (maybe twice the size?), so it was easier to see? I managed to draw up quite a lot before realising it was there! Also, when you "insert scrap" in the map editor, it places the "scrap" "end scrap" lines wherever you currently are, which will probably be in the middle of the previous scrap you worked on. I don't know if it would be possible for it to check whether this was in the middle of scrap, and if so, automatically insert the new scrap after the current scrap, or above the "end of file" line? Thanks, Jenny
When you draw lines there is the little yellow tick mark at the first line-point telling you which side is inside the wall, or down the pit, or whatever. Would it be possible to make the tick mark larger (maybe twice the size?), so it was easier to see? I managed to draw up quite a lot before realising it was there!
Yes. Uncomment the last two lines of xtherion.ini file and changed them as desired. Example: # size of start line tick set xth(gui,me,line,ticksize) 50 # width of start line tick set xth(gui,me,line,tickwidth) 10 You may modify whatever you want. If you are running therion on Linux, the best way is to create .therion directory in $HOME and put xtherion.ini file there. If you are running it on Win32, you may change in therion installation directory, but the best way is to create your own directory with therion settings (therion.ini and xtherion.ini) and set environment variable THERION to this directory. If there are any other wishes, what else should be in xtherion.ini file, just let me know.
Also, when you "insert scrap" in the map editor, it places the "scrap" "end scrap" lines wherever you currently are, which will probably be in the middle of the previous scrap you worked on. I don't know if it would be possible for it to check whether this was in the middle of scrap, and if so, automatically insert the new scrap after the current scrap, or above the "end of file" line?
It is a very good idea - I will try to do it until next release. Thanks, S. -=x=- Skontrolované antivírovým programom NOD32
Also, when you "insert scrap" in the map editor, it places the "scrap" "end scrap" lines wherever you currently are, which will probably be in the middle of the previous scrap you worked on. I don't know if it would be possible for it to check whether this was in the middle of scrap, and if so, automatically insert the new scrap after the current scrap, or above the "end of file" line?
It is a very good idea - I will try to do it until next release.
It is not the only problem of the map editor. I have observed several times that after adding some object to the map (boulder, area etc.) the editor put referrence to the new object under the end of the current scrap. Compilation naturally generates an error, however it is very easy to repair it when I know what is the problem now. It would be good to check this problem for the next release, too. Regards Tomas Bohanes
Thanks Stacho, for answering my other questions so quickly. I've got another question now, that maybe you or someone else can answer... How do I make underlying passage look paler than the main passage? I can see that it is possible as you have successfully done it in two of the examples, demo and demo-padavka. But I don't seem to be able to get the effect with our own data. Thanks, Jenny
Jenny Black wrote:
How do I make underlying passage look paler than the main passage?
It is very simple: 1. These passages must be in different scraps (let's call them above-scrap and below-scrap). Now you need to put these scraps in two different levels. If they exist within one map (this is probably your case), use break command to separate map levels: map two-passages above-scrap break below-scrap endmap In other case (if each of them is in the different map), it should work automatically. 2. In your layout, transparency must be enabled, using "transparency on" switch (or "-layout-transparency on" option directly in export command.) But this is defalut - so you probably do not need to modify this. You may also need to redefine opacity to some other value, especially if you want to print or you are using LCD screen. 3. You need a PDF browser, that supports transparencies (e.g. Acrobat 5.0 or newest version of Ghostscript) Hope it helps, S.
participants (3)
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Jenny Black -
Stacho Mudrak -
Tomas Bohanes