13 Jul
2009
13 Jul
'09
11:14 a.m.
2009/7/13 Martin Sluka <martinsluka@mac.com>:
There is a limit of altitude points Loch is able to work with. And there is no sense to have more pixels than altitude points.
Surely the view creates a mesh over the altitude points you give, and you want a higher resolution bitmap for the overlay than the number of points in the mesh?