But if I understand correctly, the rope would be a line, so you would have to - and be able to - specify it the usual way with control points and curves... The tricky point is for portions where you wish to constraint it to be a vertical segment, unaffected by distorsions of the scrap. Eric. Wookey wrote:
On 2007-12-14 12:43 +0100, Stacho Mudrak wrote:
The metapost code of line symbol for this (line with black dots at rigging points) is already prepared I think. All that needs to be done is to add "line rope" symbol main code. We will try to implement it ASAP.
Excellent, but don't forget some mechanism for 'spike' and 'thread' as well as 'bolt', and deviations. Obviously blob+line is a lot better than nothing but to a useful rigging guide needs the above details too IMHO.
And then there is traverse lines. Will the existing code do a catenary hang between points? And for an implmentation that would actually work in practice some mechanism to have the rope not hang 'through' rocks and floors is needed - that could be trickier...
Wookey