On 2007-01-16 17:33 +0100, Martin Budaj wrote:
On 1/14/07, Stefan Oswald <stefan_oswald@gmx.at> wrote:
here are the results of our Therion meeting yesterday; An idea would be to add the factor for density/size of symbols in the source code and adjust these variables in the map editor by a -density {} command in the mapeditor\area\options.
We also considered a similar idea. There is indeed an experimental implementation of area blocks macro (a_blocks_SKBB_ in the file thArea.mp) which allows not only density and size setting, but density and size may change along specified direction (there are 5 arguments: direction, starting size and density, ending size and density).
It is perhaps too complicated and simple density/size settings (for all randomle generated areas) would be sufficient. What do others think?
Well, I'd like to see what it looks like, but I think being able to have density trailing off over an area is very useful, especially for rocks. To get the same effect with constant density would need several areas of different density - that is more work. I should try this out and see what it looks like. Wookey -- Aleph One Ltd, Bottisham, CAMBRIDGE, CB5 9BA, UK Tel +44 (0) 1223 811679 work: http://www.aleph1.co.uk/ play: http://wookware.org/ -- This message has been scanned for viruses and dangerous content by MailScanner, and is believed to be clean.