+++ Stacho Mudrak [04-12-28 08:44 +0100]:
Yes, there should be a warning that therion couldn't find a join.
Therion always joins something - there is no treshold for not joining. If join is not correct, usually scrap distortion is too big. If you will turn on debug mode in layout, you should see those distortions very easily.
OK - yes, I noticed that in the thbook. I must try it.
Also what happens if an area crosses a scrap join? Presumably I have to draw an invisible borderline across the join in order to make a closed area (in both scraps)? Or is there some special way to indicate that it is one area?
It would work, but areas (the pattern) wouldn't join smoothly :(( There is unfortunately no better solution now.
At the scrap joins, you should try to avoid any symbols. If there are some, usually -clip off helps (if you do not need to clip them by scrap border). But in the case of area that exists between walls, it would probably not help.
OK - this is a real problem for a cave containing a long streamway. There is a very long continuous 'water' area. This connot always be drawn as one scrap. As you say the pattern rather obviously doesn't match up at the join. I think we need to have some mechanism for making such smooth area joins in the medium term. Wookey -- Aleph One Ltd, Bottisham, CAMBRIDGE, CB5 9BA, UK Tel +44 (0) 1223 811679 work: http://www.aleph1.co.uk/ play: http://www.chaos.org.uk/~wookey/