[Therion] AI and Therion
Bruce Mutton
bruce at tomo.co.nz
Tue Oct 22 04:42:55 CEST 2024
Just curious, if anyone is using AI to streamline Therion usage or solve
Therion problems?
Perhaps in conjunction with versioning platform such as github?
For those of us who are not quite coders.
I've not thought about it until right now, but a few possibilities come to
mind:
* Troubleshooting peculiar issues that affect only one equate of many
in a project. Find possible reasons why a particular equate should crash
Therion.
* Trawling through a project and highlighting where that project is
not internally consistent, and proposing changes.
* Flattening a project that was created highly nested.
* Drawing initial scrap outlines given a th2 file with xvi centrelines
and PocketTopo or SexyTopo sketches as backgrounds.
* Weeding out blank pages created with a particular export atlas, by
adding a layout statement.
* Optimising the layout origin position of export atlas to obtain an
optimum atlas tessellation.
* Create new metapost symbols.
* Suggesting Therion source code changes to further develop atlas
support for elevations.
* Suggesting Therion source code changes to fix, or at least allow
control of, line map-connection (problem description in
https://github.com/therion/therion/issues/412 )
I have 21 Therion data repositories, some with many caves, that could be
used to train an AI in my particular usage of Therion. There are others out
there on the web that could be used to teach it a range of possible
variations.
Bruce Mutton
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://mailman.speleo.sk/pipermail/therion/attachments/20241022/19ef3d35/attachment.htm>
More information about the Therion
mailing list