[Therion] Colour map-fg altitude quick shading breaks object colour fills

Bruce Mutton bruce at tomo.co.nz
Mon Oct 25 09:17:19 CEST 2021


Hello Forum

Just noticed something missing on a few of my maps.

Looks like:

 

   colour map-fg altitude

   smooth-shading quick # or default

 

disables the colour filling of objects like rocks and area flowstone.

Eg 





 

If I turn off smooth-shading OR use a fixed colour or scrap or topo-date
shading regime, then the objects are correctly filled.

Eg





So it looks like a bug with smooth-shading = quick.

Perhaps.

 

Bruce

 

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