[Therion] Colour map-fg altitude quick shading breaks object colour fills
Bruce Mutton
bruce at tomo.co.nz
Mon Oct 25 09:17:19 CEST 2021
Hello Forum
Just noticed something missing on a few of my maps.
Looks like:
colour map-fg altitude
smooth-shading quick # or default
disables the colour filling of objects like rocks and area flowstone.
Eg
If I turn off smooth-shading OR use a fixed colour or scrap or topo-date
shading regime, then the objects are correctly filled.
Eg
So it looks like a bug with smooth-shading = quick.
Perhaps.
Bruce
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