[Therion] Export Multiple Caves to Single KML Model
Bill Gee
bgee at campercaver.net
Tue Oct 29 12:48:49 CET 2019
I have done this, and it wasn't even hard! The attached files show how I took four separate cave maps and combined them into one.
--
Bill Gee
On Monday, October 28, 2019 11:24:21 PM CDT Scott Falkingham wrote:
> Hi Folks,
>
> Is it supported to export a model of multiple caves to a single KML file?
> When I attempt the export, the entrance placemarks of both caves show up,
> but only the first sourced caves centerline is exported. Not only that,
> all of the placemarks are grouped in a single folder.
>
> Conversely, exporting a cave-list of multiple caves to KML works as
> expected, with both caves showing up in individual folders.
>
> Thanks.
>
> Scott
>
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# Bring in subsidiary files
survey all
# Name the input caves
input ../AllieSpringCaveSurvey/AllieSpringCave.th
input ../MillCreekCaveSurvey/MillCreekCave.th
input ../ShiftyRockPit/ShiftyRockPit.th
input ../CascadeCaverns/CascadeCaverns.th
equate AA42 at ShiftyRockPit DR23 at AllieSpringCave
equate AA51 at ShiftyRockPit CC7 at AllieSpringCave
endsurvey
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encoding utf-8
source BigCavernRanch.th
input ../TherionMasterFiles/CustomSymbolsCode.txt
# This layout is for the main 2D map, all on one page
layout basics
language en_US
units imperial
scale-bar 100 feet
page-numbers on
north true
rotate 0
symbol-color group centerline [80 20 0]
symbol-color area water [0 0 100]
map-comment "The caves of Big Cavern Ranch, Pulaski County, Missouri"
statistics explo all
legend on
map-header 3 65 w
symbol-set UIS
# Section for PDF properties
doc-author "Bill Gee"
doc-title "The Caves of Big Cavern Ranch"
doc-subject "The Caves of Big Cavern Ranch"
# Section for map photos
# Bring in the custom symbols
copy CustomSymbols
# Reassign names
symbol-assign point gradient AMER
symbol-assign point stalagmite AMER
symbol-assign point stalactite AMER
symbol-assign point pillar AMER
symbol-assign point popcorn AMER
# Set point height symbols to be enclosed in boxes
code metapost
p_label_mode_height:=6;
endcode
endlayout
# ####################################
# Main map layout, no special colorizing.
layout mainmapnocolor
copy basics
symbol-show group centerline
debug station-names
scale 1 200
color map-fg [100 86 66]
# Change the size of the legend
code metapost
tmpscale=1.8;
def draw_legend_box =
% Next line controls size of symbol in each symbol table box
currentpicture := currentpicture scaled tmpscale;
% Next line controls size of symbol table box background
clip currentpicture to unitsquare inscale xscaled tmpscale yscaled tmpscale;
drawoptions();
pickup PenB;
% I think the next line controls the size of each symbol table box
draw unitsquare inscale xscaled tmpscale yscaled tmpscale;
enddef;
%clear the background of the larger legend boxes
def clean_legend_box =
unfill unitsquare inscale xscaled tmpscale yscaled tmpscale;
enddef;
%change the value of inscale to fill the legend boxes
def inscale =
xscaled (legend_scale*tmpscale) yscaled (0.618*legend_scale*tmpscale)
enddef;
endcode
code tex-map
\def\maplayout{
\legendbox{3}{65}{W}{
\def\txtsize{40} % Define the default text size
\legendwidth=50 cm
\legendtextsectionsize={\size[\txtsize]}
\legendtextsize={\size[\txtsize]}
\legendtextheadersize={\size[80]}
\hsize=\legendwidth
\the\legendcontent={\size[\txtsize]}
\the\legendtextsize\ Map generated at \the\time \the\currentdate\medskip
\the\legendtextsize\ Therion version \the\thversion
}
}
endcode
#end of TeX code to change legend size
endlayout
# ############################
# Main map layout with coloring based on elevation
layout mainmapwithcolor
copy basics
symbol-show group centerline
debug station-names
scale 1 200
color map-fg altitude
endlayout
# ##############################
# Main map scaled for printing
layout mainmapprint
copy basics
scale 1 800
debug off
symbol-hide group centerline
color map-fg [100 86 66]
# Change the size of the legend
code metapost
tmpscale=1.3;
def draw_legend_box =
% Next line controls size of symbol in each symbol table box
currentpicture := currentpicture scaled tmpscale;
% Next line controls size of symbol table box background
clip currentpicture to unitsquare inscale xscaled tmpscale yscaled tmpscale;
drawoptions();
pickup PenB;
% I think the next line controls the size of each symbol table box
draw unitsquare inscale xscaled tmpscale yscaled tmpscale;
enddef;
%clear the background of the larger legend boxes
def clean_legend_box =
unfill unitsquare inscale xscaled tmpscale yscaled tmpscale;
enddef;
%change the value of inscale to fill the legend boxes
def inscale =
xscaled (legend_scale*tmpscale) yscaled (0.618*legend_scale*tmpscale)
enddef;
endcode
code tex-map
\def\maplayout{
\legendbox{3}{65}{W}{
\def\txtsize{16} % Define the default text size
\legendwidth=20 cm
\legendtextsectionsize={\size[\txtsize]}
\legendtextsize={\size[\txtsize]}
\legendtextheadersize={\size[40]}
\hsize=\legendwidth
\the\legendcontent={\size[\txtsize]}
\the\legendtextsize\ Map generated at \the\time \the\currentdate\medskip
\the\legendtextsize\ Therion version \the\thversion
}
}
endcode
#end of TeX code to change legend size
endlayout
# ## End of layouts
# Change the legend callouts
text en_US "point u:stalagmaflat_AMER" "stalagmaflat"
text en_US "line u:dripline_AMER" "dripline"
text en_US "point u:pendant" "pendant"
text en_US "point u:stromatolite" "stromatolite"
text en_US "point u:boxwork" "boxwork"
text en_US "area u:pavement" "pavement"
text en_US "area u:tiles" "tiled floor"
# Now list all the map files to be created.
# The main plan map
export map -proj plan -layout mainmapnocolor -o BigCavernRanch.pdf
# The main map for printing
export map -proj plan -layout mainmapprint -o BigCavernRanchPrint.pdf
# Main plan map with elevations colorized
export map -proj plan -layout mainmapwithcolor -o BigCavernRanchColored.pdf
# Create an atlas map
export atlas -proj plan -layout mainmapnocolor -o BigCavernRanchAtlas.pdf
# create a centerline map using XVI format
export map -proj plan -fmt xvi -o BigCavernRanch.xvi
# Create a 3d map for use with Loch
export model -fmt loch -o BigCavernRanch.lox
# Create a 3d map for use with Survex/Aven
export model -fmt 3d -o BigCavernRanch.3d
# Create a KML file for Google Earth
export map -proj plan -fmt kml -output BigCavernRanch.kml
# Create a PLT file for use in Compass
export model -fmt compass -enable all -wall-source all -o BigCavernRanch.plt
# Create a TXT file with basic statistics on each of the caves
export cave-list -surveys on -location on -fmt txt -o BigCavernRanchCaves.txt
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