[Therion] multiple scraps and 3D model
Bruce Mutton
bruce at tomo.co.nz
Thu Nov 21 19:53:17 CET 2019
Martin
We have the scrap option 'walls <on | off | auto> which should toggle the use of the scrap for 3d generation.
This should solve the problem you describe.
By the way, I realise I have only used 'walls' as a centreline option, which manages the use of LRUD and or scraps for 3d generation. So I have learned something. Thanks.
There remains a problem of both scraps being output if you do not select a map prior to exporting. Or if you activate 'maps off'.
In these scenarios (they are both valid for certain purposes, even if you have many map variants defined), there should be a tidy way to suppress the use of scraps in any output.
Seems to me that a scrap needs the option -visibility <[on] | off> to manage this situation?
Bruce
-----Original Message-----
From: Therion <therion-bounces at speleo.sk> On Behalf Of Martin Sluka via Therion
Sent: Friday, 22 November 2019 04:59
To: List for Therion users <therion at speleo.sk>
Cc: Martin Sluka <martinsluka at mac.com>
Subject: [Therion] multiple scraps and 3D model
Situation: Two or more surveying groups surveyed the same part of cave, as the result in .th and .th2 files are overlays. In data file (.th) you may eliminate it by:
flags duplicate
…
…
flags not duplicate.
In maps you may solve it to choose only one unique scrap for definition of map.
But the problem is generation of 3D (Loch) model. Therion will generate model according all scraps in surveys in source file and it may result in very strange results.
Only solution, I found, is to manually comment by „#“ unwanted particular scraps in .th2 files.
Martin
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