[Therion] Sorting scraps/maps by height in default mode

Bruce Mutton bruce at tomo.co.nz
Thu May 30 22:37:13 CEST 2019


BeniI think that I tend to arrange my projects as you have described. Are you using the 'break' statement in map definitions to enforce the separation of different levels within the cave?If you are, you should not experience random rendering, and it will solve your problem most of the time. The situation where it fails is when one of your regions is generaly lower than another, but there is for example one piece that is higher than and overlaps that other region. In this situation I think that we have to rearrange the map structure (just locally), which is, I admit, philosophically painful. Have I understood your original correctly? BruceSent from my Samsung Galaxy smartphone.
-------- Original message --------From: Benedikt Hallinger <beni at hallinger.org> Date: 31/05/19  01:54  (GMT+12:00) To: List for Therion users <therion at speleo.sk> Subject: [Therion] Sorting scraps/maps by height in default mode Hello there,i have a very large dataset here. It is organised by regions like this (but much more leaf objects and regions):=====snip=====- survey TheCave   - survey RegionWest     - survey 1     - survey 3     - survey 5   - survey RegionEast     - survey 2     - survey 4     - survey 6=====snap=====I currently work from bottom to up, that is i draw the individual surveys as scraps, based on original material (sometimes they are really large and cosnsist of several many scraps).In each of they leaf surveys (the numbered ones) i make by convention a map called "<n>-Hauptplan". The main idea is that every leaf survey can be treaten modular and that i can compile varoius maps at upper levels (i.e regions).Currently, the regions have no "<region>-Hautplan". When i use "select RegionWest.TheCave", therion is instructed to select all scraps below it. For the most part, this works like intendet and the overlappings are calculated correctly. There are some places however, where the upper part of the passage is rendered below the lower part, which is wrong. This is with about 10-15% of the passages (so most is already ok).I know from the manuals that therion does this "randomly" so there is no real way to adjust this from my perspective (placing the "input 2.th" command in the region.th file, wich then inputs the scraps etc, lower in the list does not help - it seems random where it is).I think, however, that it would be a very great addition, if there would be some code in the renderer, that sorts the vertical presentation of the scraps/maps by average altitude of said scrap/map, and that this behavior is controllable by some configuration (cmdline option, or even better, thconfig parameter).=> Is there maybe already something hidden like this i don't know so far?That would be very great, because when i look at the dataset, i face about 30-50 hours producing correctly manually sorted handcrafted maps at the region level...Sincerely, Beni_______________________________________________Therion mailing listTherion at speleo.skhttps://mailman.speleo.sk/listinfo/therion
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