[Therion] Aven colour by loop error
Bruce Mutton
bruce at tomo.co.nz
Thu Feb 23 20:05:33 CET 2017
Martin
The Therion debug feature is useful, but I would suggest that it is for micro interrogation of at most a few scraps at a time, and not for quickly identifying the macro loop error health of a project.
Typos like the one you describe would not be evident from scrap distortions, at least in my case, as (in the old days of manual surveying with compass and book) the scraps would be drawn using the erroneous data, so no distortion mismatch between centreline and scrap would be flagged by Therion. Would only be found by the person drawing noticing that something looked out of proportion.
I have attached a small part of a 30km project, which has at least three loops shown, and for which I had to make a number of changes (turn off passage fill colour, experiment with debug settings) especially to produce a debug pdf. The relative loop closure error does not exactly stand out.
I could perhaps go to more effort and turn off drawings to leave only centreline, but my point is;
With Avens ‘colour by error’ the loop information would be interactively available in an instant, for every single compile (provided you export a model.3d by default, which I do, they are fast and small, so cannot be considered a significant overhead).
I’m looking forward to the next release :)
By the way, is it possible to create a Therion debug with the black, yellow and orange debug features, without the ‘first’, ‘second’ and ‘scrap-names’?
If so, that might ease the confusion in the image attached.
Bruce
-----Original Message-----
From: Therion [mailto:therion-bounces at speleo.sk] On Behalf Of Martin Sluka via Therion
Sent: Thursday, 23 February 2017 10:01 PM
To: List for Therion users <therion at speleo.sk>
Cc: Martin Sluka <martinsluka at mac.com>
Subject: Re: [Therion] Aven colour by loop error
> 23. 2. 2017 v 3:08, Olly Betts via Therion < <mailto:therion at speleo.sk> therion at speleo.sk>:
>
> I've done the armchair equivalent and used Aven's error colouring to
> successfully find mis-ties, reversed legs, etc.
>
You will find them by drawing scraps in xtherion with "debug on“ option in thconfig immediately. Typos too - like 1.23/12.3 m length. Idea of scraps and maps is the most important part of Therion.
m.s.
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