[Therion] Therion on Mac OSX Snow Leopard working
Christian Sandrini
chris at dir-ch.com
Wed Sep 15 11:08:12 CEST 2010
BTW I created an AppleScript to launch xtherion and added the therion icon. You can do the following steps below or write me an email and I will send you the script.
1.) Open the AppleScriptEditor from the Applications/Utilities folder and add the following line. (Adjust to your own path if needed)
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2.) Test it by clicking on "Run"
3.) Compile it
4.) Save it to wherever you want to have it. File -> Save As. (Choose Application as Fileformat)
- To change the icon you can browse your therion folder /Applications/therion and open therion.ico with the Preview Application.
- Select all with CMD+A
- Copy with CMD+C
- right-click your AppleScript and chose Get Info
- Select the icon (should see a blue shadow when selected)
- press CMD+V to paste the icon.
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PS: Maybe you can add this to the Therion bundle or add it to the wiki. I can send you the launcher. Only file that has to be edited is
Xtherion->Show Package Contents->Contents->Resources->Scripts->main.scpt
which is the script.
On 15. September. 2010, at 9:15 AM, Martin Sluka wrote:
> THANK YOU MANY TIMES!!!!
>
> m.
>
>
> On 15.9.2010, at 8:43, Christian Sandrini wrote:
>
>> Hi
>>
>> I finally got everything working under Mac OSX Snow Leopard including Loch. The main Problem was to compile Loch as wxWidgets has to be compiled as 32-bit. (unless you find the 64-bit version of some libs needed by wxWidgets)
>>
>> Follow the documentation on therion's wiki page
>> http://therion.speleo.sk/wiki/doku.php?id=masox
>>
>> Make the following changes:
>>
>> - When installing TeX make sure to use the big MacTeX application. Otherwise you will get some compilation errors when trying to compile the maps.
>> http://mirror.ctan.org/systems/mac/mactex/MacTeX.mpkg.zip
>>
>> - Install CMAKE as described in the documentation. I used the following version: 2.8-2
>> - Install VTK (I used version 5.4) as described but use different configuration for CMakeCache.txt
>>
>> CMAKE_INSTALL_PREFIX:PATH=/Applications/VTK_ALL/VTK_Bin
>> CMAKE_OSX_ARCHITECTURES:STRING=i386;x86_64
>> VTK_USE_COCOA:BOOL=ON
>> VTK_USE_CARBON:BOOL=OFF
>> CMAKE_OSX_DEPLOYMENT_TARGET:STRING=10.4
>>
>> - Edit the Makefile of Loch in /Applications/therion/loch/Makefile as follows. Basically it is the same configuration as described in the documentation apart that I added the "-m32" option to the compiler. This will compile it as 32-bit
>> Adjust VTK path if needed. (If you compiled VTK 64-bit only instead of universal build it will print some symbol linking errors)
>>
>> # PLATFORM MACOSX
>> BITTINESS = -m32
>> CXX = c++ ${BITTINESS}
>> CC = cc ${BITTINESS}
>> VTKPATH = /Applications/VTK_All/VTK_Bin
>> VTKINCLUDEPATH = $(VTKPATH)/include/vtk-5.4
>> VTKLIBPATH = $(VTKPATH)/lib/vtk-5.4
>> VTKLIBS = -lvtkHybrid -lvtkImaging -lvtkIO -lvtkGraphics -lvtkFiltering -lvtkCommon -lvtkjpeg -lvtkpng -lvtkzlib -lvtksys -lfreetype -lGLU -lGL
>> POBJECTS = getline.o
>> CXXPFLAGS = -W -Wall -DLXMACOSX $(shell wx-config --cxxflags) -I$(VTKINCLUDEPATH) -Wno-deprecated -I/usr/X11R6/include -I/usr/X11R6/include/freetype2
>> CCPFLAGS = -W -Wall -DLXMACOSX $(shell wx-config --cflags) -I/usr/X11R6/include
>> LXLIBDIR =
>> PLIBS = -lz -L/usr/X11R6/lib $(shell wx-config --libs gl) -L$(VTKLIBPATH) $(VTKLIBS)
>> POSTMAKE = cp -f ./loch ./loch.app/Contents/MacOS
>> STRIPFLAG =
>> # PLATFORM ENDCONFIG
>>
>> With a bit of luck everything will run through smoothly.
>>
>> Hopefully this will help you out!
>>
>> cheers
>> Chris
>>
>>
>>
>>
>>
>>
>>
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>
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