[Therion] Fixed corner co-ordinates on a map
Andrew Atkinson
andrew at wotcc.org.uk
Mon May 11 19:14:32 CEST 2009
Hi all
I am looking to try and generate an output which will always have the
same co-ordinates.
I am try to do this as we have a rapidly expanding cave system which we
would like to plot on google earth (or the likes) using Bill Chadwicks
map of the Mendips
http://www.bdcc.co.uk/mendip.html
Now after consulting with Bill it appears if we predifine the size of
the plot the crunching, just becomes computer power, so we can update
then map as data comes in, full instructions are at
http://www.bdcc.co.uk/GoogleCrunch/Crunch.htm
Any hints welcome, one idea I have had is to use a 'blank' bit map as a
surface, does it always displace the whole surface? This is something
that I am having dificulty understanding the instructions for
thanks
Andrew
PS as soon as we fix the corners we will go back to the old fashiones
paper problem of going off the sides....
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