Help - my cave is inside-out

Wookey wookey at aleph1.co.uk
Thu Jan 6 01:06:31 CET 2005


+++ Martin Budaj [05-01-05 23:42 +0100]:

>> Wookey wrote:
>
>>>> >> Warning: scrap outline intersects itself in bmb3_s3 at fake
>>
>>> > We have to work
>>> > out a way of getting better feedback to the user about _where_ the problem
>>> > lies as it is currently extremely difficult to fix as you don't know which
>>> > of many lines is at fault.
>
>>
>> I think it's doable to give a line number in th2 file where the error
>> occures. It would be perhaps possible to also identify area border lines
>> which don't intersect.


That would be a great improvement I think, although if it sometimes ends up
suggesting the wrong line then that will cause some extra confusion.

>> I got this error (uncorrectly determined interior of the scrap) long time
>> ago in Dead Bats Cave map.


>> I added the MP warning to point to this problem. When I see it now, I
>> first check scrap ends if something could cause the problem.


OK. Having the metafont error suggest possible causes might be good (and
probably removing some of the slovakian variable-names stuff which doesn't
help anyone except maybe you), so that the error makes more sense to a normal
user.


>> I'm sorry that there is no cleverer algorithm to find the loop  :(


OK, well for now the best hing is to use these examples I have
(unfortunately) produced to demonstrate likely problems and solution, and
diagnostics. Your reply explaining how you found my errors is exactly what
people need in order to learn therion-fu, so thanx very much for that. More
for someone to put in the FAQ.

MartinS can you do that again (with the pictures and everything) and I'll
tidy it up? I'll get round to it eventually but I have survey-drawing and
work deadlines this month _and_ my engine blew up on christmas day so I have
to spend a lot of time under the car this month too, so time is limited.

Wookey
--
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work: http://www.aleph1.co.uk/ play: http://www.chaos.org.uk/~wookey/





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