Hi guys, I have several caves in the same area, and I would like to see them all in 3D. I have a .th file that have the links to all the cave.th and so I can compile to get the 3D model of all the caves, but, can I compile each cave independently and then join them all up in one 3D viewer, loch for example ? I’d like to pick the ones I want to see in 3D and not to have to recompile each time. Thanks, Phil
Yes you can compile each individually, and for example a terrain model (without the caves) as well. Open the firms one with Loch, then one by one Import the others. Use the menu file.import... I seem to recall you can drag and drop files into Loch as well, but forget if that triggers an 'open' or an 'import'. Bruce -----Original Message----- From: Therion [mailto:therion-bounces@speleo.sk] On Behalf Of Philippe Vernant via Therion Sent: Tuesday, 11 July 2017 3:30 AM To: List for Therion users <therion@speleo.sk> Cc: Philippe Vernant <phil.vernant@gmail.com> Subject: [Therion] view several caves in 3D Hi guys, I have several caves in the same area, and I would like to see them all in 3D. I have a .th file that have the links to all the cave.th and so I can compile to get the 3D model of all the caves, but, can I compile each cave independently and then join them all up in one 3D viewer, loch for example ? I’d like to pick the ones I want to see in 3D and not to have to recompile each time. Thanks, Phil _______________________________________________ Therion mailing list Therion@speleo.sk https://mailman.speleo.sk/listinfo/therion
Hi Bruce, Thanks, indeed it is working when the same EPSG code is used. But I have a strange thing occurring, loch add a line between the last cave and the previous cave imported. Do you have that also ? Thanks, Phil
On 10 Jul 2017, at 21:37 PM, Bruce Mutton via Therion <therion@speleo.sk> wrote:
Yes you can compile each individually, and for example a terrain model (without the caves) as well. Open the firms one with Loch, then one by one Import the others. Use the menu file.import...
I seem to recall you can drag and drop files into Loch as well, but forget if that triggers an 'open' or an 'import'.
Bruce
-----Original Message----- From: Therion [mailto:therion-bounces@speleo.sk] On Behalf Of Philippe Vernant via Therion Sent: Tuesday, 11 July 2017 3:30 AM To: List for Therion users <therion@speleo.sk> Cc: Philippe Vernant <phil.vernant@gmail.com> Subject: [Therion] view several caves in 3D
Hi guys,
I have several caves in the same area, and I would like to see them all in 3D. I have a .th file that have the links to all the cave.th and so I can compile to get the 3D model of all the caves, but, can I compile each cave independently and then join them all up in one 3D viewer, loch for example ? I’d like to pick the ones I want to see in 3D and not to have to recompile each time.
Thanks, Phil
_______________________________________________ Therion mailing list Therion@speleo.sk https://mailman.speleo.sk/listinfo/therion
_______________________________________________ Therion mailing list Therion@speleo.sk https://mailman.speleo.sk/listinfo/therion
Phil I was going to say no, I don't get lines. But on checking a few old outputs I have lying around, I find that 5.4.1+88c8a06 version of Loch does give me spurious lines between some entrances (not always entrances though) when importing other Loch files. In the example below, the yellow/orange lines are the spurious lines, the red lines are the bounding box, and the cyan/blue line is an artefact due to my poor drawing practise. Bruce -----Original Message----- From: Therion [mailto:therion-bounces@speleo.sk] On Behalf Of Philippe Vernant via Therion Sent: Tuesday, 11 July 2017 8:18 PM To: List for Therion users <therion@speleo.sk> Cc: Philippe Vernant <phil.vernant@gmail.com> Subject: Re: [Therion] view several caves in 3D Hi Bruce, Thanks, indeed it is working when the same EPSG code is used. But I have a strange thing occurring, loch add a line between the last cave and the previous cave imported. Do you have that also ? Thanks, Phil
On 10 Jul 2017, at 21:37 PM, Bruce Mutton via Therion < <mailto:therion@speleo.sk> therion@speleo.sk> wrote:
Yes you can compile each individually, and for example a terrain model (without the caves) as well.
Open the firms one with Loch, then one by one Import the others.
Use the menu file.import...
I seem to recall you can drag and drop files into Loch as well, but forget if that triggers an 'open' or an 'import'.
Bruce
-----Original Message-----
From: Therion [ <mailto:therion-bounces@speleo.sk> mailto:therion-bounces@speleo.sk] On Behalf Of Philippe Vernant via Therion
Sent: Tuesday, 11 July 2017 3:30 AM
To: List for Therion users < <mailto:therion@speleo.sk> therion@speleo.sk>
Cc: Philippe Vernant < <mailto:phil.vernant@gmail.com> phil.vernant@gmail.com>
Subject: [Therion] view several caves in 3D
Hi guys,
I have several caves in the same area, and I would like to see them all in 3D. I have a .th file that have the links to all the cave.th and so I can compile to get the 3D model of all the caves, but, can I compile each cave independently and then join them all up in one 3D viewer, loch for example ?
I’d like to pick the ones I want to see in 3D and not to have to recompile each time.
Thanks,
Phil
Bruce, I have exactly the same thing. I think it connects the last station of the (n-1)th cave to the first station of the (n)th cave. Is it a bug of loch ? In this case, is there anything we could do to help debug that ? Phil
On 11 Jul 2017, at 12:04 PM, Bruce Mutton via Therion <therion@speleo.sk> wrote:
Phil I was going to say no, I don't get lines. But on checking a few old outputs I have lying around, I find that 5.4.1+88c8a06 version of Loch does give me spurious lines between some entrances (not always entrances though) when importing other Loch files.
In the example below, the yellow/orange lines are the spurious lines, the red lines are the bounding box, and the cyan/blue line is an artefact due to my poor drawing practise. Bruce
<image003.jpg>
-----Original Message----- From: Therion [mailto:therion-bounces@speleo.sk] On Behalf Of Philippe Vernant via Therion Sent: Tuesday, 11 July 2017 8:18 PM To: List for Therion users <therion@speleo.sk> Cc: Philippe Vernant <phil.vernant@gmail.com> Subject: Re: [Therion] view several caves in 3D
Hi Bruce,
Thanks, indeed it is working when the same EPSG code is used. But I have a strange thing occurring, loch add a line between the last cave and the previous cave imported. Do you have that also ?
Thanks, Phil
On 10 Jul 2017, at 21:37 PM, Bruce Mutton via Therion <therion@speleo.sk <mailto:therion@speleo.sk>> wrote:
Yes you can compile each individually, and for example a terrain model (without the caves) as well. Open the firms one with Loch, then one by one Import the others. Use the menu file.import...
I seem to recall you can drag and drop files into Loch as well, but forget if that triggers an 'open' or an 'import'.
Bruce
-----Original Message----- From: Therion [mailto:therion-bounces@speleo.sk <mailto:therion-bounces@speleo.sk>] On Behalf Of Philippe Vernant via Therion Sent: Tuesday, 11 July 2017 3:30 AM To: List for Therion users <therion@speleo.sk <mailto:therion@speleo.sk>> Cc: Philippe Vernant <phil.vernant@gmail.com <mailto:phil.vernant@gmail.com>> Subject: [Therion] view several caves in 3D
Hi guys,
I have several caves in the same area, and I would like to see them all in 3D. I have a .th file that have the links to all the cave.th and so I can compile to get the 3D model of all the caves, but, can I compile each cave independently and then join them all up in one 3D viewer, loch for example ? I’d like to pick the ones I want to see in 3D and not to have to recompile each time.
Thanks, Phil
_______________________________________________ Therion mailing list Therion@speleo.sk https://mailman.speleo.sk/listinfo/therion
Forgot to add the figure. Strait yellow and orange lines are the spurious lines. Cheers, Phil
On 11 Jul 2017, at 12:14 PM, Philippe Vernant <phil.vernant@gmail.com> wrote:
Bruce,
I have exactly the same thing. I think it connects the last station of the (n-1)th cave to the first station of the (n)th cave.
Is it a bug of loch ? In this case, is there anything we could do to help debug that ?
Phil
On 11 Jul 2017, at 12:04 PM, Bruce Mutton via Therion <therion@speleo.sk <mailto:therion@speleo.sk>> wrote:
Phil I was going to say no, I don't get lines. But on checking a few old outputs I have lying around, I find that 5.4.1+88c8a06 version of Loch does give me spurious lines between some entrances (not always entrances though) when importing other Loch files.
In the example below, the yellow/orange lines are the spurious lines, the red lines are the bounding box, and the cyan/blue line is an artefact due to my poor drawing practise. Bruce
<image003.jpg>
-----Original Message----- From: Therion [mailto:therion-bounces@speleo.sk <mailto:therion-bounces@speleo.sk>] On Behalf Of Philippe Vernant via Therion Sent: Tuesday, 11 July 2017 8:18 PM To: List for Therion users <therion@speleo.sk <mailto:therion@speleo.sk>> Cc: Philippe Vernant <phil.vernant@gmail.com <mailto:phil.vernant@gmail.com>> Subject: Re: [Therion] view several caves in 3D
Hi Bruce,
Thanks, indeed it is working when the same EPSG code is used. But I have a strange thing occurring, loch add a line between the last cave and the previous cave imported. Do you have that also ?
Thanks, Phil
On 10 Jul 2017, at 21:37 PM, Bruce Mutton via Therion <therion@speleo.sk <mailto:therion@speleo.sk>> wrote:
Yes you can compile each individually, and for example a terrain model (without the caves) as well. Open the firms one with Loch, then one by one Import the others. Use the menu file.import...
I seem to recall you can drag and drop files into Loch as well, but forget if that triggers an 'open' or an 'import'.
Bruce
-----Original Message----- From: Therion [mailto:therion-bounces@speleo.sk <mailto:therion-bounces@speleo.sk>] On Behalf Of Philippe Vernant via Therion Sent: Tuesday, 11 July 2017 3:30 AM To: List for Therion users <therion@speleo.sk <mailto:therion@speleo.sk>> Cc: Philippe Vernant <phil.vernant@gmail.com <mailto:phil.vernant@gmail.com>> Subject: [Therion] view several caves in 3D
Hi guys,
I have several caves in the same area, and I would like to see them all in 3D. I have a .th file that have the links to all the cave.th <http://cave.th/> and so I can compile to get the 3D model of all the caves, but, can I compile each cave independently and then join them all up in one 3D viewer, loch for example ? I’d like to pick the ones I want to see in 3D and not to have to recompile each time.
Thanks, Phil
_______________________________________________ Therion mailing list Therion@speleo.sk <mailto:Therion@speleo.sk> https://mailman.speleo.sk/listinfo/therion <https://mailman.speleo.sk/listinfo/therion>
participants (2)
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Bruce Mutton -
Philippe Vernant