Hi The Therion / Loch ensemble is very impressive. Something I would like to do but don't know whether that is implemented, or would be easy to implement: geologic features. By this term I mean adding strike/dip data from fault planes, fold axes or layering to the input files. Then in Loch these planes would show up as planes cutting through the galleries. Having a feature like that would greatly enhance the ability to see how cave systems evolve along these geologic structures. Best, Martin
Not an answer, but do you know the project nvelope from middle of 90th? m. On 6.12.2007, at 10:28, Martin Lüthi wrote:
Hi
The Therion / Loch ensemble is very impressive. Something I would like to do but don't know whether that is implemented, or would be easy to implement: geologic features. By this term I mean adding strike/dip data from fault planes, fold axes or layering to the input files. Then in Loch these planes would show up as planes cutting through the galleries.
Having a feature like that would greatly enhance the ability to see how cave systems evolve along these geologic structures.
Best, Martin _______________________________________________ Therion mailing list Therion@speleo.sk http://www.speleo.sk/mailman/listinfo/therion
Quoting Martin Lüthi <luethi@vaw.baug.ethz.ch>:
The Therion / Loch ensemble is very impressive. Something I would like to do but don't know whether that is implemented, or would be easy to implement: geologic features. By this term I mean adding strike/dip data from fault planes, fold axes or layering to the input files. Then in Loch these planes would show up as planes cutting through the galleries.
Well, this is not yet implemented, but as far as I remember, you are not the first one asking for these features. I think, it would not be very difficult to implement it, but there are some technical issues, that need to be solved first. 1. What data needs to be stored. So far I see: feature type (falut, layering, fold axes?), srike and dip 2. Where exactly would you like to enter these data. Maps or centerline or both? If it is a centerline - then these data would be aattributes of the station - which position needs to be measured first. If it is map, then these data would be attributes of a point, that is positioned in the map (=> it's 3rd coordinate can not be given exactly). 3. How to plot these data. Are there any standard symbols for these types of measurements, that can be used in the map? In the 3D: how to construct these planes? Each measurement will be single small plane? Have you already seen some 3D models like this, that could be used as a template? Some time ago I have tried something similar, but it was not very successful - my 3D model was a mess of planes, in which it was very difficult to see what is what. Regards, S.
Stacho Stacho Mudrak writes:
Quoting Martin Lüthi <luethi@vaw.baug.ethz.ch>:
The Therion / Loch ensemble is very impressive. Something I would like to do but don't know whether that is implemented, or would be easy to implement: geologic features. By this term I mean adding strike/dip data from fault planes, fold axes or layering to the input files. Then in Loch these planes would show up as planes cutting through the galleries.
Well, this is not yet implemented, but as far as I remember, you are not the first one asking for these features. I think, it would not be very difficult to implement it, but there are some technical issues, that need to be solved first.
I just implemented the reading part, which of course is trivial.
1. What data needs to be stored. So far I see: feature type (falut, layering, fold axes?), srike and dip
And feature designation (e.g. "Kieselkalk")
2. Where exactly would you like to enter these data. Maps or centerline or both?
Centerline. The measurements would have to be referenced to well-defined points in the cave, maybe at the end of extra legs.
3. How to plot these data. Are there any standard symbols for these types of measurements, that can be used in the map? In the 3D: how to construct these planes? Each measurement will be single small plane? Have you already seen some 3D models like this, that could be used as a template? Some time ago I have tried something similar, but it was not very successful - my 3D model was a mess of planes, in which it was very difficult to see what is what.
In 2D maps there is the standard geologist strike/dip symbol that looks like a T, with the bar in the plane, and the leg pointing in the direction of steepest descent. How to construct these planes in 3D is not exactly obvious. My guess is that using sqares or disks intersecting the tubes would be easiest to implement. These planes would just be rims around the tubes. Colors would be given based to feature designation (all "Kieselkalk" is blue, all "fault1" is red....). BTW: I have thrown together a therion-mode for Emacs (ripped out python-mode) which makes editing *.th files easier, and C-c C-c run therion. I'll still have to implement "jump to error" as in cc-mode. If someone is interested I can post it here. Best, Martin
participants (3)
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Martin Lüthi -
Martin Sluka -
Stacho Mudrak