I will use my worst kml map export and
trim it back to just walls to simplify it. I will experiment with closing
passage ends etc as there are several on this map and see what happens. I shall
report back.
Nick.
From:
therion-bounces@speleo.sk [mailto:therion-bounces@speleo.sk] On Behalf Of Bruce
Sent: 27 July 2015 20:39
To: '
Subject: Re: [Therion] KML Issues
Nick
Check this wiki entry http://therion.speleo.sk/wiki/doku.php/tips#avoiding_invisible_or_misshapen_scraps_in_loch_and_google_earth
Bruce
From:
therion-bounces@speleo.sk [mailto:therion-bounces@speleo.sk] On Behalf Of Andrew Atkinson
Sent: Tuesday, 28 July 2015 4:46
a.m.
To: Therion
Subject: Re: [Therion] KML Issues
On 27 Jul 2015 5:34 pm, "Nick Bairstow" <Nick@pff.uk.com> wrote:
>
>
> I have checked for walls/pillars with the tick mark the wrong way round
and all look OK. I notice that other people have had issues with this a while
back and even noticed that Andrew stopped using kml output. In all cases the
compile runs with no warnings and the pdf output is fine.
>
I have not stopped, just googlemaps got rid of the easy way to put kml on, by
embedding the links. They are more fussy than pdf, bug looks like you have
checked for the right things. Sometimes you need to close the end of a scrap
with an invisible wall for the algorithm to work, this was a solution to a
previous email thread I started on loc models, but it seems to apply to kml as
well. Currently I am away with limited tech so cannot find the thread,
hopefully someone else will help you with the rest, otherwise I will in
10days or so
Andrew