Hi,Thank you for the very useful "volume statistics" tool!I was wondering: how is the volume computed in Loch?Looking at Loch-generated models in Paraview, it seems to me that Loch creates the volumes by joining every station to the splays radiating from the previous and next stations, creating a sequence of pyramid-like solids, like in this schematics:(black=centreline shots, dashed grey=splay shots).Does each of these "pyramids" contribute to the total with its own volume?With this method, the mesh would contain intersecting volumes. To simplify, if we imagine a cone with apex at the stations, the cones intersect:How does the computation of the total volume deal with the intersections of the cones?Does it somehow avoid the double-counting coming from the intersecting regions?Thank you,Best,Francesco_______________________________________________On Sun, Feb 20, 2022 at 4:08 PM Tarquin Wilton-Jones via Therion <therion@speleo.sk> wrote:"added support for cave volume calculation (Tools → Survey statistics)"_______________________________________________Awesome addition.Could someone maybe explain what the difference is between 3D and LRUD envelope?I get how 3D probably works based on the rendered 3D view of the cave. But how can the LRUD thing work when I only use splays instead of LRUD? Does it just pick some particular or average splay and use it as a LRUD measurement? The results are so vastly different. Sometimes much bigger (one of my simple caves) sometimes much smaller ( a pothole).
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