Hey All, I’ve been messing around with AI in the evenings to see what it can do, and here’s the result for you to test and play around with 3D cave models. It’s called WebLoch, and the main focus is speed and easy presentation without needing to install anything—so don't look at it as a replacement, just a neat add-on.

I tried to include all the basic features you'd find in the standard Loch program, plus I added a few extra tweaks that I personally liked, along with support for PLY LiDAR files. For PLY, there are currently two processing methods in the top menu, V1 and V2. Give it a spin, play around with it, and if something acts up, just try switching to the V1 version... It’s all still in a very early alpha stage, so I’m mostly just testing the features and what's possible.

https://loch.sss.sk/   

blog - https://blog.sss.sk/2026/04/30/lochviewer-web-loch/

direct link  to lox model  - https://loch.sss.sk/?model=https%3A%2F%2Floch.sss.sk%2Ftest_model2.lox


direct link to ply model  shared via google disk-- https://loch.sss.sk/?model=https%3A%2F%2Fwww.googleapis.com%2Fdrive%2Fv3%2Ffiles%2F1PGBnxjulv5ZzPdtn9-avFVEHHUk4mfRM%3Falt%3Dmedia%26key%3DAIzaSyAzMccQUVUIpwhSWBqi0d8gNCc4vbB5kEI%26name%3DErna-2025-06-26_12-17-50_pct_50mm_shade_normals.ply&embed=true&theme=precision&terrain=shaded&surfcol=ffffff&smooth=1&scrop=0.75&cscraps=94a3b8&trvrs=0&talt=1&tradius=0.1&ctrvrs=4fc3f7&stations=0&elabels=1&grid=0&cgrid=222222




some screenshots... 
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S pozdravom

Ing. Michal Danko