Thanks for the feedback Nick.
I’ll endeavor to update the wiki kml entry,
as your comments would make it clearer.
Remind me in a few weeks if I haven’t got
around to it.
Bruce
From:
therion-bounces@speleo.sk [mailto:therion-bounces@speleo.sk] On Behalf Of Nick Bairstow
Sent: Tuesday, 28 July 2015 11:26
p.m.
To: '
Subject: Re: [Therion] KML Issues
Right, things I found.
Firstly I found a sneaky
boulder which had been drawn with a wall line. I now know about the search and
select function in the map editor this is clearly very useful for checking
feature types and it will be in regular use from now on.
I found a pillar without the
–outside in option on.
With these two things corrected
the kml output was nearly there I just had a few strange shapes to certain bits
of the map so next I looked at the open passages. I put extra wall lines across
the open ends one at a time and this sorted the strange shapes but doing this
showed that not all open passage ends caused a problem some rendered fine with
a straight edge between the two wall ends. It was obvious which open ends caused
problems as these were the origin points of the strange additional shapes.
Feeling quite pleased with
myself now, just the other 4/5 th2’s to sort out to get a nice Google earth
image of the system so far.
Thanks
Nick.
From: therion-bounces@speleo.sk
[mailto:therion-bounces@speleo.sk] On Behalf
Of Nick Bairstow
Sent: 28 July 2015 11:18
To: '
Subject: Re: [Therion] KML Issues
I will use my worst kml map
export and trim it back to just walls to simplify it. I will experiment with
closing passage ends etc as there are several on this map and see what happens.
I shall report back.
Nick.
From:
therion-bounces@speleo.sk [mailto:therion-bounces@speleo.sk] On Behalf Of Bruce
Sent: 27 July 2015 20:39
To: '
Subject: Re: [Therion] KML Issues
Nick
Check this wiki entry http://therion.speleo.sk/wiki/doku.php/tips#avoiding_invisible_or_misshapen_scraps_in_loch_and_google_earth
Bruce
From:
therion-bounces@speleo.sk [mailto:therion-bounces@speleo.sk] On Behalf Of Andrew Atkinson
Sent: Tuesday, 28 July 2015 4:46
a.m.
To: Therion
Subject: Re: [Therion] KML Issues
On 27 Jul 2015 5:34 pm, "Nick Bairstow" <Nick@pff.uk.com> wrote:
>
>
> I have checked for walls/pillars with the tick mark the wrong way round
and all look OK. I notice that other people have had issues with this a while
back and even noticed that Andrew stopped using kml output. In all cases the
compile runs with no warnings and the pdf output is fine.
>
I have not stopped, just googlemaps got rid of the easy way to put kml on, by
embedding the links. They are more fussy than pdf, bug looks like you have
checked for the right things. Sometimes you need to close the end of a scrap
with an invisible wall for the algorithm to work, this was a solution to a
previous email thread I started on loc models, but it seems to apply to kml as
well. Currently I am away with limited tech so cannot find the thread,
hopefully someone else will help you with the rest, otherwise I will in
10days or so
Andrew