OK, the problem is not the previews or the
offsets, as it occurs in the map examples below regardless of presence of
previews or offsets.
What does seem to control whether the
altitudes start at zero meters is whether the map definition includes a survey centerline.
If part of map definition includes a
survey centerline, then altitudes are coloured from zero meters to survey
maxima (a bug?).
If map definition has no survey centerline
as part of it’s definition, then coloured from survey minima to survey
maxima (correct behaviour).
Hence I find this behaviour manifests in
maps in progress, but when they are finished and I (usually) turn off the centerline
maps, they correct themselves.
Bruce
From:
therion-bounces@speleo.sk [mailto:therion-bounces@speleo.sk] On Behalf Of Bruce
Sent: Sunday, 4 January 2015 10:42
a.m.
To: '
Subject: Re: [Therion] Altitude
colors range
Hmm, seems like there is an issue here.
Comparing 5.3.10 map with 5.3.16 map as attached.


Not sure if it might be a side effect of
something else, as I think the colour range is OK sometimes (I think I noticed
some irregularities with 5.3.15 but assumed I was imagining things at the time)
– maybe the preview below triggers it? - I might investigate
further if I get time.
Bruce
From:
therion-bounces@speleo.sk [mailto:therion-bounces@speleo.sk] On Behalf Of Marco Menchise
Sent: Saturday, 3 January 2015
8:45 a.m.
To:
Subject: [Therion] Altitude colors
range
Hello,
I use to color maps by scrap altitude.
Lately I noticed Therion color gradient starts from 0 m altitude to
maximum cave altitude. Because caves don't reach 0 m almost all color range is
unused and most scraps are colored with similar colors. If I remember correctly
some time ago Therion used all color range because color gradient extended from
minimum cave altitude (not 0 m) to maximum.
Am I missing something? Is there a way to use all available colors?
Thanks,
Marco