encoding utf-8 source BigCavernRanch.th input ../TherionMasterFiles/CustomSymbolsCode.txt # This layout is for the main 2D map, all on one page layout basics language en_US units imperial scale-bar 100 feet page-numbers on north true rotate 0 symbol-color group centerline [80 20 0] symbol-color area water [0 0 100] map-comment "The caves of Big Cavern Ranch, Pulaski County, Missouri" statistics explo all legend on map-header 3 65 w symbol-set UIS # Section for PDF properties doc-author "Bill Gee" doc-title "The Caves of Big Cavern Ranch" doc-subject "The Caves of Big Cavern Ranch" # Section for map photos # Bring in the custom symbols copy CustomSymbols # Reassign names symbol-assign point gradient AMER symbol-assign point stalagmite AMER symbol-assign point stalactite AMER symbol-assign point pillar AMER symbol-assign point popcorn AMER # Set point height symbols to be enclosed in boxes code metapost p_label_mode_height:=6; endcode endlayout # #################################### # Main map layout, no special colorizing. layout mainmapnocolor copy basics symbol-show group centerline debug station-names scale 1 200 color map-fg [100 86 66] # Change the size of the legend code metapost tmpscale=1.8; def draw_legend_box = % Next line controls size of symbol in each symbol table box currentpicture := currentpicture scaled tmpscale; % Next line controls size of symbol table box background clip currentpicture to unitsquare inscale xscaled tmpscale yscaled tmpscale; drawoptions(); pickup PenB; % I think the next line controls the size of each symbol table box draw unitsquare inscale xscaled tmpscale yscaled tmpscale; enddef; %clear the background of the larger legend boxes def clean_legend_box = unfill unitsquare inscale xscaled tmpscale yscaled tmpscale; enddef; %change the value of inscale to fill the legend boxes def inscale = xscaled (legend_scale*tmpscale) yscaled (0.618*legend_scale*tmpscale) enddef; endcode code tex-map \def\maplayout{ \legendbox{3}{65}{W}{ \def\txtsize{40} % Define the default text size \legendwidth=50 cm \legendtextsectionsize={\size[\txtsize]} \legendtextsize={\size[\txtsize]} \legendtextheadersize={\size[80]} \hsize=\legendwidth \the\legendcontent={\size[\txtsize]} \the\legendtextsize\ Map generated at \the\time \the\currentdate\medskip \the\legendtextsize\ Therion version \the\thversion } } endcode #end of TeX code to change legend size endlayout # ############################ # Main map layout with coloring based on elevation layout mainmapwithcolor copy basics symbol-show group centerline debug station-names scale 1 200 color map-fg altitude endlayout # ############################## # Main map scaled for printing layout mainmapprint copy basics scale 1 800 debug off symbol-hide group centerline color map-fg [100 86 66] # Change the size of the legend code metapost tmpscale=1.3; def draw_legend_box = % Next line controls size of symbol in each symbol table box currentpicture := currentpicture scaled tmpscale; % Next line controls size of symbol table box background clip currentpicture to unitsquare inscale xscaled tmpscale yscaled tmpscale; drawoptions(); pickup PenB; % I think the next line controls the size of each symbol table box draw unitsquare inscale xscaled tmpscale yscaled tmpscale; enddef; %clear the background of the larger legend boxes def clean_legend_box = unfill unitsquare inscale xscaled tmpscale yscaled tmpscale; enddef; %change the value of inscale to fill the legend boxes def inscale = xscaled (legend_scale*tmpscale) yscaled (0.618*legend_scale*tmpscale) enddef; endcode code tex-map \def\maplayout{ \legendbox{3}{65}{W}{ \def\txtsize{16} % Define the default text size \legendwidth=20 cm \legendtextsectionsize={\size[\txtsize]} \legendtextsize={\size[\txtsize]} \legendtextheadersize={\size[40]} \hsize=\legendwidth \the\legendcontent={\size[\txtsize]} \the\legendtextsize\ Map generated at \the\time \the\currentdate\medskip \the\legendtextsize\ Therion version \the\thversion } } endcode #end of TeX code to change legend size endlayout # ## End of layouts # Change the legend callouts text en_US "point u:stalagmaflat_AMER" "stalagmaflat" text en_US "line u:dripline_AMER" "dripline" text en_US "point u:pendant" "pendant" text en_US "point u:stromatolite" "stromatolite" text en_US "point u:boxwork" "boxwork" text en_US "area u:pavement" "pavement" text en_US "area u:tiles" "tiled floor" # Now list all the map files to be created. # The main plan map export map -proj plan -layout mainmapnocolor -o BigCavernRanch.pdf # The main map for printing export map -proj plan -layout mainmapprint -o BigCavernRanchPrint.pdf # Main plan map with elevations colorized export map -proj plan -layout mainmapwithcolor -o BigCavernRanchColored.pdf # Create an atlas map export atlas -proj plan -layout mainmapnocolor -o BigCavernRanchAtlas.pdf # create a centerline map using XVI format export map -proj plan -fmt xvi -o BigCavernRanch.xvi # Create a 3d map for use with Loch export model -fmt loch -o BigCavernRanch.lox # Create a 3d map for use with Survex/Aven export model -fmt 3d -o BigCavernRanch.3d # Create a KML file for Google Earth export map -proj plan -fmt kml -output BigCavernRanch.kml # Create a PLT file for use in Compass export model -fmt compass -enable all -wall-source all -o BigCavernRanch.plt # Create a TXT file with basic statistics on each of the caves export cave-list -surveys on -location on -fmt txt -o BigCavernRanchCaves.txt