Thanks Stacho

All these years I’ve been tracing cave outlines by hand!

However on trying it out it seems to be quite fussy, or a least there is a knack I don’t yet have.

 

PocketTopo sketches don’t work, in fact any scan with thin lines seems not to work.

I had partial success with fat lines scanned at a low resolution (line width about 1.5 pixels) only when zoomed in to 400%.

Generally it does between 0 and 5 extra points then stops, sometimes with the last point at an acute angle to the general trend of the line.

 

So am I right in guessing that this will work best for reasonably fat well lined drawings? (your example line looks about 4-5 pixels wide)

Bruce


From: therion-bounces@speleo.sk [mailto:therion-bounces@speleo.sk] On Behalf Of Stacho Mudrak
Sent: Thursday, 7 June 2012 10:55 p.m.
To: List for Therion users
Subject: Re: [Therion] xtherion trace line, convert to curve

 

I am afraid, there are no instructions :(

 

I needed it to convert raster surface contours to vector data, to be able to generate 3D model.

 

You need to load a background image. Then - on a raster line - add first two points of line, their distance defines tracing step. Like this:

 

Inline images 2

 

Then click continue tracing and this is the result.

Inline images 3

 

You can then convert this line to bezier curve.

 

Inline images 4

 

HTH, S.