encoding  utf-8
source Cave_Chris.th

#layout plan100
  #debug station-names
  #scale 1 100
  #legend on
#endlayout

#export map -o plan100.pdf #-layout plan-100

#color map-bg 90
#color map-fg altitude
#transparency on
#opacity 70
#scale 1 100
#grid bottom
#grid-size 5 5 5 m
#grid-coords border
#symbol-set UIS
#language fr
#statistics topo-length on
#statistics explo-length on
#statistics explo off
#legend on
#map-header 0 -100 w
#layers on
#symbol-hide point station
#symbol-hide line survey
#symbol-assign point station:temporary SKBB

#endlayout

#layout xvi_100
  #scale 1 100
  #grid bottom
  #grid-size 1 1 1 m
#endlayout



layout CDev100

#debug on               #affiche ou pas le scrap en fond
grid bottom
grid-size 1 1 1 m       #taille du maillage en x y et z
#scale-bar 10 m #affiche l'echelle horizontale de 10m
  #grid top
  #grid-size 10 10 10 m #si enlevé, on retrouve le grid du XVI original de 1m
  #grid-coords border   #affiche ou pas les coordonnées des carrés

scale 1 100
base-scale 1 500
symbol-set UIS
#color map-fg 80 #95 before
color map-fg altitude
#map-comment ""
#color map-fg altitude 
color map-bg transparent
 transparency on
 opacity 30
 language fr

  statistics topo-length off
  statistics explo-length off
  statistics explo off

legend off              #si on alors légende affichée
# map-comment "Echelle 1:100"
# map-comment "Echelle 1:100"
# map-header 65 110 n
layers on
 #debug station-names #affiche ou pas le nom des points topo
 symbol-show point station
 symbol-show line survey
 symbol-show line wall  
 symbol-assign point station:temporary SKBB
 
#map-header 60 98 n
#map-comment ""
#map-comment ""
#map-comment ""
#\framethickness 1
#legend on #affiche la légende ou pas
#code tex-map
#\legendwidth=35cm
#\legendtextcolor={\color[0 0 0]}
#\legendtextsize={\size[30]}
#\legendtextheadersize={\size[60]} 
 
endlayout

#export map -projection extended -o CS_CDev_xvi-100 -layout CDev_xvi-100 # a effacer
#export map -o Cave_1.pdf #-layout plan-100
#export map -o Cave_test.xvi #-layout plan-100 #cree un fond au format xvi en plan

#export model -o Cave_1.lox
#export model -fmt kml -o Cave_1.kml
export map -projection extended -o Cave_100-CDev_looptest.xvi -layout CDev100 #cree un fond au format xvi en coupe developpee sans chemint exterieur mais avec dr seance du 29072019

#export map -projection extended -o Cave_0908-CDev.pdf -layout CDev100
#export model -format vrml -o model.vrml

# export map -projection [elevation 246] -o Cave_1_proj246.xvi -layout CD100
# export map -projection [elevation 246] -o Cave_1_proj246.pdf -layout CD100

#export model -format 3d -o model.3d
