It would be better, I think, to have an attribute for the scale (Factor) with values of say 1-10 which could be passed to and evaluated by the definition.
But first, I was checking to see if I was missing something in the way Stefan's def works.

On 2 Jan 2009, at 19:00, therion-request@speleo.sk wrote:

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Today's Topics:

  1. Re: Using metapost code examples (Bruce Mutton)
  2. improved script for converting SVG to th2 (Thomas Holder)


----------------------------------------------------------------------

Message: 1
Date: Fri, 02 Jan 2009 11:58:05 +1300
From: Bruce Mutton <bruce.mutton@paradise.net.nz>
Subject: Re: [Therion] Using metapost code examples
To: 'List for Therion users' <therion@speleo.sk>
Message-ID: <2A837C7D04834F3FA9928B5D91A18CF0@JUICEBRAIN>
Content-Type: text/plain; charset="us-ascii"

"I'm afraid that's what I thought. We have the situation here in Mulu where
the main passages are 50m wide with house sized boulders with side passages
a mere 5m wide and small car size boulders so ideally we need a mixture of
block sizes to play with. And of course chambers the size of football
fields."



I have not tried this but surely the solution is just a matter of creating a
number of similar metapost code definitions, that differ only by the scale
factor as mentioned by Stefan, and named say blocks_xl, blocks_l, blocks_s,
blocks_xs.  Then add these additional definitions to the legend and
configuration file as in the bats example in the last few pages of the
Therion book.  We would then have 5 different block scales that could be
used at will in any drawing.



I'm probably being naive again, but it looks in concept very simple, as we
have a code example as a template.  Any reason why not?



Regards

Bruce











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Message: 2
Date: Fri, 02 Jan 2009 01:35:18 +0100
From: Thomas Holder <thomas@thomas-holder.de>
Subject: [Therion] improved script for converting SVG to th2
To: therion@speleo.sk
Message-ID: <495D6146.3020702@thomas-holder.de>
Content-Type: text/plain; charset=ISO-8859-1; format=flowed

Hi,

there is a new SVG to th2 converter, implemented as an export plugin for
inkscape. Check the wiki page:

http://therion.speleo.sk/wiki/doku.php?id=inkscape

Regards,
  Thomas


------------------------------

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End of Therion Digest, Vol 38, Issue 1
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