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</o:shapelayout></xml><![endif]--></head><body lang=EN-NZ link=blue vlink=purple><div class=WordSection1><p class=MsoNormal>Hi Martin<o:p></o:p></p><p class=MsoNormal>Yes, a regex is described on the wiki <a href="https://therion.speleo.sk/wiki/tips?s%5b%5d=empty#checking_and_erasing_empty_objects_in_th2_files">https://therion.speleo.sk/wiki/tips?s[]=empty#checking_and_erasing_empty_objects_in_th2_files</a><o:p></o:p></p><p class=MsoNormal>I use it from time to time when I feel the need.<o:p></o:p></p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>It does not find empty scraps however, probably because our empty scrap definitions are quite busy. For example;<o:p></o:p></p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal style='margin-left:36.0pt'>scrap IH-InceptionPlan-s2 -projection plan -station-names ih @ih -author 2011.02.23 "A Nonymous" -scale [-128.0 -128.0 10718.5511811 -128.0 0.0 0.0 275.5024 0.0 m]<o:p></o:p></p><p class=MsoNormal style='margin-left:36.0pt'><o:p> </o:p></p><p class=MsoNormal style='margin-left:36.0pt'>endscrap<o:p></o:p></p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>If anyone is clever enough to improve the regex, please do.<o:p></o:p></p><p class=MsoNormal>Although, because the empty scraps usually come from the particular way I use TopParser, there is almost always a maximum of one per th2 file. It is always at the end of the file, so using a semi-automated method of finding them within the file is unnecessary, if one is disciplined enough to check each file when the drawing is ‘finished’, or if, as there is now, a feature in Therion that (indirectly) highlights their existence.<o:p></o:p></p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>However adding a Therion log entry for each empty object would be helpful.<o:p></o:p></p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal>Bruce<o:p></o:p></p><p class=MsoNormal><o:p> </o:p></p><div><div style='border:none;border-top:solid #E1E1E1 1.0pt;padding:3.0pt 0cm 0cm 0cm'><p class=MsoNormal><b><span lang=EN-US>From:</span></b><span lang=EN-US> Therion <therion-bounces@speleo.sk> <b>On Behalf Of </b>Martin Sluka via Therion<br><b>Sent:</b> Friday, 28 June 2019 23:55<br><b>To:</b> List for Therion users <therion@speleo.sk><br><b>Cc:</b> Martin Sluka <martinsluka@mac.com><br><b>Subject:</b> Re: [Therion] maps on off feature characteristics<o:p></o:p></span></p></div></div><p class=MsoNormal><o:p> </o:p></p><div><blockquote style='margin-top:5.0pt;margin-bottom:5.0pt'><div><p class=MsoNormal>28. 6. 2019 v 12:16, Bruce Mutton <<a href="mailto:bruce@tomo.co.nz">bruce@tomo.co.nz</a>>:<o:p></o:p></p></div><p class=MsoNormal><o:p> </o:p></p><div><p class=MsoNormal>There seems to be a bug regarding map altitudes in all cases, and scrap altitudes where the scraps are empty. On the other hand it is a good way to highlight the existence of empty scraps!<o:p></o:p></p></div></blockquote></div><p class=MsoNormal><o:p> </o:p></p><div><p class=MsoNormal>Several years ago there was publish a regular expression for removing empty objects from .th2 files here. Is it complicated to add check for empty object to compilation routine?<o:p></o:p></p></div><div><p class=MsoNormal><o:p> </o:p></p></div><div><p class=MsoNormal>Martin Sluka<o:p></o:p></p></div></div></body></html>