I'm sure I'm not the only person who has tried to create a test project to preview what all the symbols look like in a realistic cave survey. The fix mentioned for when clay and sand appear adjacent to each other is a good example of the sort of things you would want to have somewhere in such a test project. These test projects help debug symbol sets and customisations to symbols. So has anyone created a good one that they could share? My basic attempt at this is lacking a lot of things because I have not learned enough Therion yet to have experienced all the symbols and line type options.<br>
<br>Footleg<br><br><div class="gmail_quote">On 24 June 2012 17:57, Georg Pacher <span dir="ltr"><<a href="mailto:georg.pacher@gmail.com" target="_blank">georg.pacher@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
Hi Bruce!<br><br>Thanks for the hints. I made some changes to the metapost code, according to your suggestions:<br>-Last triangle is now filled too<br>-Symbol size is now set to a fixed value (only distance between symbols is varied)<br>
-Thinner line is now of 'same length' as thick line (for straight lines).<br><br>I hope this does not harm other usecases for this line, so any feedback is welcome!</blockquote><div> </div><blockquote class="gmail_quote" style="margin:0pt 0pt 0pt 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">
In the attached file, there is also a fix for the sand and clay
patterns, which dit not fit nicely next to each other in the previous
version</blockquote><div> </div></div><br>